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Quest

You Cannot Hide

A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 60
LocationMaldraxxus
Quest ID63676

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63676))

What to do

StorylineThe Power of Night, step 7 of 19
Rewards25g 74s, 8,150 XP

Description

There are those who held their affiliation with Kel'Thuzad secret even after he made his move. They too were involved in the fall of my Margrave, and they too shall die. I have one name, Drava'ora, but there are more. Sin'dane had indicated these traitors carry marks of favor. She doesn't know who has them so we'll start killing until we find them. The rest will see the example made.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Maldraxxus Quest turn-in 15 mapped points
Maldraxxus map showing where to go for You Cannot HideTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1536 72.4 30.5

Coordinates

  • Turn-inMaldraxxus 72.4, 30.5/way #1536 72.4 30.5
  • Objective areaMaldraxxus 72.5, 30.5/way #1536 72.5 30.5
  • Objective area (centre of the marked area)Maldraxxus 68.0, 29.2/way #1536 68.0 29.2
  • Objective areaMaldraxxus 52.9, 68.7/way #1536 52.9 68.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Maldraxxus map

Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Maldraxxus:

  • Renounced Bastille, MaldraxxusAlliance and Horde · about 710 yards south-west
  • Keres' Rest, MaldraxxusAlliance and Horde · about 1,200 yards west
  • Theater of Pain, MaldraxxusAlliance and Horde · about 1,700 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 280 yards west
  • Objective areaabout 2,000 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationThe Wild Hunt +75

Reward details

Reputation: The Wild Hunt +75

Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.

Reputation group: Shadowlands.

Other quests in Korthia that reward The Wild Hunt reputation: You Cannot Run (+75), You Can Only Die (+75), Out On the Edge (+75), Back to The Heart (+75), The Power of Elune (+75), Winter's Sigil (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Power of Night

Part 7 of 19.

Previous: You Cannot Run · Next: You Can Only Die

  1. 2Hunting Amid Houses
  2. 3Hunting Amid Houses
  3. 4The Blade in the Night
  4. 5By Your Leave
  5. 6You Cannot Run
  6. 7You Cannot Hide
  7. 8You Can Only Die
  8. 9Akarek Avenged
  9. 10Magical Mystery Tour!
  10. 11Hunting Huln
  11. 12Mal'appropriated
  12. 13The Big Squeeze

Showing steps 2 to 13 of 19.

Also part of: Patch Campaign (part 103 of 104).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • You Cannot RunKorthia · Level 60

    Zelmany was integral in the fall of my Margrave. Sin'Dane believes he is trying to gather forces loyal to Kel'Thuzad so they might help him in his next plot. We should look for clues to his location and then slay him.

After this quest

Taken from the storyline's own step order.

  • You Can Only DieKorthia · Level 60

    The last name on my list is a lich named Fal'zinge. Sin'Dane has been keeping a close eye on him to learn more of what Kel'Thuzad is planning next. She wishes for Fal'zinge's execution to be brutal. We will find him in the Exoramas in the House of Rituals.

Quests that require this one

The storyline at a glance

The Power of Night has 19 steps, from A Cry From the Heart to Inform the Primus.

Maps its steps are placed on (steps per map): Maldraxxus (8), Revendreth (5), Heart of the Forest (3), Ardenweald (2).

Steps of this storyline count toward:

Other storylines on the Maldraxxus map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.