The fith and final clue is at 67 28 under a cart
Quest
You Cannot Run
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
/way Maldraxxus 67 28 5th Clue (under a cart)
/way Maldraxxus 70.10 31.28 4th Clue
/way Maldraxxus 71.53 32.52 3rd Clue
/way Maldraxxus 70.61 35.08 2nd Clue
/way Maldraxxus 65.42 28.45 1st Clue
/cway
[run order need not be by my numbering|
Hi all
I present [storyline=1221] Storyline part of Chains of Domination which is the criteria for Breaking the Chains. This Story line have 19 Quests. To start it You need to have 52 [currency=1822].
See Video Full Quest chain if need it - https://youtu.be/eStA3JTUquU
.Quest Name:Start and descriptionWhen You will get 52 [currency=1822] in Korthia You will see following You [npc=177919] to start New Storyline. You need to fly and Meet Ysera at the Heart of the Forest 47 53 in Ardenweald.First speak with Ysera then Fly to Maldraxxus 42 25Go evry floor and pick up book from ground until find correct one. On last floor as well speak with [npc=177435].Fly to 52 68 and speak with [npc=177436]"Now fly to northeast in Maldraxxus to do next 3 Quests in same time. On This one You need to pick up 5 clues then kill [npc=177731].
clues:
/way 71 32 /way 70 35 /way 70 31 /way 67 28 /way 65 28 /way
After pick all 5 Slay [npc=177731] 72 45."Collect 10 [item=185773] ( drop from mobs around ) and Slay [npc=177730] inside house 71 30Slay [npc=177729] He is inside Exoramas inside big bulding on top of it in corner 74 33.Fly to Exoramas 74 33 and speak with [npc=177782].Fly to Revendreth and find [npc=177962] 25 2910 Hunting HulnSpeak with [npc=177962] to Hear the plan then speak with Her one more time to transform. Then Go in this form to 30 30 ( care some mobs can see you ) and speak with [npc=178221]. Then Go to 37 23 tp speak with [npc=178254].Take Quest from Mal'Ganis is in cage. Now You need to pick up 8 [object=368987] You can find a lot of then around 30 26 ( inside buldin ) is around 6 of them. After collect 8 go to speak with [npc=178254] 37 23Go to 35 22 inside bulding and speak with [npc=178255] then go down and speak with [npc=177963] after conversation use on spell on extra bar then slay 3 illusions. Then speak with [npc=177967] and kill waves of mobs. Then speak with [npc=178255]Speak with [npc=178223] 34 15 then go 33 10 cinematic will start. Then attack [npc=178412] to 90% after speak with Him.Return to [npc=177434] in Ardenweald 48 53First press on [npc=178603] then move with it to 45 65. Then Pick up all 3 supplyes. First press on all 3 Orbs. Then drop supplies one on Basket 45 66 then drop flowers 45 65 on [npc=177143] ( spell extra bar ) and last item drop next to [npc=178982] 45 64.Speak with [npc=177434] then go stand 45 65 and use spell on extra bar when come. During Ritual You will need to attack [npc=177143] to get her to 20% HP then Nice movie will start.Pick Up [object=368603] and go speak with [npc=177434] 71 45 cinematic will start. after you will get 1 [currency=1822].Return to the Primus in Korthia 62 26.
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Thank You i Hope that Help You :).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63675))
What to do
Description
Zelmany was integral in the fall of my Margrave. Sin'Dane believes he is trying to gather forces loyal to Kel'Thuzad so they might help him in his next plot. We should look for clues to his location and then slay him.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1536 74.7 33.6
Coordinates
- Turn-inMaldraxxus 74.7, 33.6
/way #1536 74.7 33.6 - Objective areaMaldraxxus 65.4, 28.4
/way #1536 65.4 28.4 - Objective areaMaldraxxus 67.5, 28.4
/way #1536 67.5 28.4 - Objective areaMaldraxxus 70.6, 35.0
/way #1536 70.6 35.0 - Objective areaMaldraxxus 70.1, 31.2
/way #1536 70.1 31.2 - Objective areaMaldraxxus 71.7, 32.7
/way #1536 71.7 32.7 - Objective areaMaldraxxus 72.3, 44.9
/way #1536 72.3 44.9 - Objective areaMaldraxxus 52.9, 68.7
/way #1536 52.9 68.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- Consulting Our Allies about 10 yards
- Necessary Ingredients about 300 yards
- Heart of the Forest about 300 yards
- Cage Free Spores about 300 yards
- The Pupil Returns about 320 yards
- Designed to Fail about 330 yards
- The Baron's Plan about 330 yards
- The Hall of Tomes about 340 yards
- The Traitor Unmasked about 410 yards
- Vaunted Vengeance about 470 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Renounced Bastille, Maldraxxus
- Keres' Rest, Maldraxxus
- Theater of Pain, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Reputation: The Wild Hunt +75
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Korthia that reward The Wild Hunt reputation: You Cannot Hide (+75), You Can Only Die (+75), Out On the Edge (+75), Back to The Heart (+75), The Power of Elune (+75), Winter's Sigil (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Power of Night
Part 6 of 19.
Previous: By Your Leave · Next: You Cannot Hide
- 1A Cry From the Heart
- 2Hunting Amid Houses
- 3Hunting Amid Houses
- 4The Blade in the Night
- 5By Your Leave
- 6You Cannot Run
- 7You Cannot Hide
- 8You Can Only Die
- 9Akarek Avenged
- 10Magical Mystery Tour!
- 11Hunting Huln
- 12Mal'appropriated
Showing steps 1 to 12 of 19.
Also part of: Patch Campaign (part 102 of 104).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- By Your Leave
I have a task set before me by my Baroness, Lady Vashj. With assistance, my vengeance would be swift. But she must approve of your help as well as my release to assist you with your task. Go to the Seat of the Primus. There we will speak with her.
After this quest
Taken from the storyline's own step order.
- You Cannot Hide
There are those who held their affiliation with Kel'Thuzad secret even after he made his move. They too were involved in the fall of my Margrave, and they too shall die. I have one name, Drava'ora, but there are more. Sin'dane had indicated these traitors carry marks of favor.
Quests that require this one
The storyline at a glance
The Power of Night has 19 steps, from A Cry From the Heart to Inform the Primus.
Maps its steps are placed on (steps per map): Maldraxxus (8), Revendreth (5), Heart of the Forest (3), Ardenweald (2).
Steps of this storyline count toward:
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- The House of Eyes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.