If you, like me, ignored this quest for a later date and can't figure out how to choose... abandon the quest. When you pick it up again the big window will pop, offering your weapon choices.
Quest
Two Paths, Two Weapons
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43973))
Requirements
Read from the Blizzard quest API.
Description
We've searched through our scrolls and have found new leads on a couple of powerful weapons. They may prove beneficial in our efforts. Here, let me show you what I've found. If any of these interest you then simply let me know.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #709 51.4 48.4
Coordinates
- Turn-inThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Impending Danger same spot
- The Dawning Light same spot
- Prepare To Strike same spot
- The Emperor's Gift same spot
- Halls of Valor: Odyn's Cauldron same spot
- A Peaceful World same spot
- Rebuilding the Order same spot
- Brick By Brick same spot
- Report from Tian Monastery same spot
- Freya's Spring same spot
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
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Storyline
Weapon of Legend
Part 7 of 25.
Previous: A Second Weapon · Next: Bolstering Your Arsenal
- 2In Pursuit of Power
- 3In Pursuit of Power
- 4Another Weapon of Old
- 5Continuing the Legend
- 6A Second Weapon
- 7Two Paths, Two Weapons
- 8Bolstering Your Arsenal
- 9A Second Legend
- 10Another Worthy Blade
- 11Expanding Your Horizons
- 12The Tome Opens Again
- 13More Weapons of Legend
Showing steps 2 to 13 of 25.
Also part of: Weapons of Legend (part 1 of 2).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Second Weapon
We have strong leads on other ancient weapons that you might choose to pursue, if having one renowned, powerful piece of history in your hands is somehow insufficient. I'll lay out the options for you. Let me know how you'd like to proceed.
After this quest
Taken from the storyline's own step order.
- Bolstering Your Arsenal
Highlord, there are still weapons that you might obtain to help you defeat the Legion. We have kept a close eye on them during your time on the Broken Isles. I would be happy to review them with you if you wish.
The storyline at a glance
Weapon of Legend has 25 steps, from Blades of Destiny to One More Legend.
Maps its steps are placed on (steps per map): The Dreamgrove (3), Acherus: The Ebon Hold (2), Mardum, the Shattered Abyss (2), Trueshot Lodge (2).
Other storylines on The Wandering Isle map
- The Broken Temple
- Journey of the Grandmaster II
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.