For me it is the same, i cannot finish Thrice the power because Meryl is sick on bed. What is the solution?
Quest
Thrice the Power
A World of Warcraft quest in Hall of the Guardian. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Depending on where you are in the quest chain, [npc=102700] can sometimes be found on the bed @ 70, 53 (the right-side room on your map) even though the quest marker will still show the middle of the room.
I cannot receive the Quest Thrice the Power. Meryl is laying on a bed looking very ill. I have done The Dreadlord's Prize. I need to turn it in as well. Have I missed something?
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44310))
Requirements
Read from the Blizzard quest API.
Description
We have information on one last artifact you might seek out, should you seek to weave other types of magic. All the details are here. Let me know how you'd like to proceed.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Hall of the Guardian map
- Growing Power same spot
- Rise, Champions same spot
- Champion: Archmage Modera same spot
- Champion: Archmage Kalec same spot
- Backup Plan same spot
- Dispersion of the Discs same spot
- Avocation of Antonidas same spot
- Burning Within same spot
- Chilled to the Core same spot
- Close to Home same spot
Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 3 comments
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Storyline
Weapon of Legend
Part 18 of 25.
Previous: One Last Adventure · Next: Three Paths, Three Weapons
- 13More Weapons of Legend
- 14A Weapon For Every Occasion
- 15More Weapons of Old
- 16Weapons of the Ancients
- 17One Last Adventure
- 18Thrice the Power
- 19Three Paths, Three Weapons
- 20Completing Your Arsenal
- 21The Third Legend
- 22The Final Blade
- 23Your Fullest Potential
- 24A Greater Arsenal
Showing steps 13 to 24 of 25.
Also part of: Weapons of Legend (part 2 of 2).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- One Last Adventure
There is still one last path you may yet walk - one more weapon you might wield. If you wish to seek it out, just say the word.
After this quest
Taken from the storyline's own step order.
- Three Paths, Three Weapons
We've searched and found a lead upon another artifact that you might find helpful. Here, let me show you what I've found. If it interests you then simply let me know.
The storyline at a glance
Weapon of Legend has 25 steps, from Blades of Destiny to One More Legend.
Maps its steps are placed on (steps per map): The Dreamgrove (3), Acherus: The Ebon Hold (2), Mardum, the Shattered Abyss (2), Trueshot Lodge (2).
Other storylines on the Hall of the Guardian map
- The Tirisgarde Reborn
- Rise of the Tirisgarde IV
- Rise of the Tirisgarde III
- Ebonchill
- Class Mount: Mage
- Rise of the Tirisgarde I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.