Quest
Tracking Quest
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49695))
Objectives
- Defeat 41 targets in Nazmir
- Ancient Spirits slain x 34
- Blood Corruption Cleansed
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 40.5 30.5
Coordinates
- Objective areaNazmir 40.5, 30.5
/way #863 40.5 30.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Soulbound about 50 yards
- The Necropolis about 80 yards
- A Lonely Spirit about 120 yards
- Mysteries of Death about 130 yards
- The Lies of a Loa about 130 yards
- The Problem with Containing a Death Loa about 210 yards
- Remnants of the Damned about 220 yards
- A Desecrated Temple about 220 yards
- The Forlorn Soul about 220 yards
- You Owe Me a Spirit about 220 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Zo'bal Ruins, Nazmir
- Redfield's Watch, Nazmir
- Grimwatt's Crash, Nazmir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other quests with this name
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.