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Quest

Trial by Superstition

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
druunah+10via Wowhead (opens the original comment in a new tab)

Question the local idiots villagers.

You will ask them "How can you prove someone is not a witch?"

They will reply with statements such as:

"I've heard a witch's flesh is impervious to flame. That's why we hang them when they're found guilty!"If you want to convince me, put a torch to her!"

"Back in the old days, we'd weigh them down and throw them into the river! If they resurfaced, we'd know they'd made an unholy pact and they'd get the noose! That's the only way to absolve a witch in my eyes!

"Well, my ma always told me that a witch could never cry no matter how hurt or sad they got. Miss Waycrest didn't cry one bit even after being told she would be put on trial. She must be a witch!

Or the ever popular:

"I... I'm not sure...

There is a rumor that a witch can never sick up since their belly is constantly emptied by the dark spirits living within her. I'm not sure how you could prove that though..."

*Mild Spoiler Warning*

Lucille Waycrest: "Well. Those are certainly some interesting beliefs. I think it's safe to rule out fire and drowing, don't you think? Looks like that leaves us with three tests..."

2
164284+9via Wowhead (opens the original comment in a new tab)

Seems like a direct reference to "Monty Python and the Holy Grail."

Although, I did not see any mention of a witch weighing as much as a duck. ;-)

I have attached a clip for your viewing pleasure:

https://www.youtube.com/watch?v=zrzMhU_4m-g

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 20-60
Quest ID48111

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48111))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineHangman's Point, step 5 of 10
Rewards12g 87s, 4,100 XP

Description

Witchcraft has long lived in the superstitions of the people here. It is only recently that some of these superstitions have become reality. According to tradition, one who is tried for witchcraft is allowed to choose the means by which they are tested from among the requests of her peers. The villagers here no doubt have some strange beliefs of what witches can and cannot do. Speak with them, and see what we can do to prove my innocence.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 6 mapped points
Drustvar map showing where to go for Trial by SuperstitionTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #896 70.1 42.8

Coordinates

  • Turn-inDrustvar 70.1, 42.8/way #896 70.1 42.8
  • Objective area (centre of the marked area)Drustvar 70.0, 43.0/way #896 70.0 43.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Hangman's Point, DrustvarAlliance · about 90 yards north-east
  • Old Drust Road, Tiragarde SoundAlliance · about 310 yards east
  • Fallhaven, DrustvarAlliance · about 540 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money12 gold87 silver
Experience4,100 XP

Storyline

Hangman's Point

Part 5 of 10.

Previous: In Case of Ambush · Next: A Pungent Solution

  1. 1The Waycrest Daughter
  2. 2Standing Accused
  3. 3The Woods Have Eyes
  4. 4In Case of Ambush
  5. 5Trial by Superstition
  6. 6A Pungent Solution
  7. 7Once Bitten, Twice Shy
  8. 8Harmful If Swallowed
  9. 9Quill or Be Quilled
  10. 10The Burden of Proof

Also part of: Darkness of Drustvar (part 12 of 51).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • In Case of AmbushDrustvar · Level 20-60

    There is more to worry about in these woods than simple beasts. Our enemy employs constructs of wicker and bone that can rip a man apart. Fortunately for us, these constructs are not very perceptive. Take these traps and set them up throughout the woods behind us.

After this quest

Taken from the storyline's own step order.

  • A Pungent SolutionDrustvar · Level 20-60

    The first test should be simple enough. While I may not do so often, I am certainly capable of crying. Though to be honest, I've never had to cry on cue. Maybe you could help with that, though. Nearby there is an onion field that belonged to one of the local farmers.

The storyline at a glance

Hangman's Point has 10 steps, from The Waycrest Daughter to The Burden of Proof.

Maps its steps are placed on (steps per map): Drustvar (8), Tiragarde Sound (2).

Steps of this storyline count toward:

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.