If you can't see the demons in Meredil, you can solve the issue by relogging.
Quest
Trial by Demonfire
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
once again you have to return to Shal'Aran for the next quest but once again there is nothing in game telling you this
Can also sometimes help to go through the marked area, a bit further and then back.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44790))
Requirements
Read from the Blizzard quest API.
What to do
Description
We are out of time. I have reports that a pitlord has come to Meredil. I have dispatched a strike force. We cannot let this demon flank our army here, nor can we let him find Shal'Aran. It is time to temper these recruits in a real battle. Join our forces in Meredil, engage the demon, and help us ensure this new army of ours is not lost in its first conflict.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 39.8 51.3
Coordinates
- Turn-inSuramar 39.8, 51.3
/way #680 39.8 51.3 - Objective area (centre of the marked area)Suramar 34.0, 49.4
/way #680 34.0 49.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Down to Business about 60 yards
- Ready for Battle about 70 yards
- A Better Future about 80 yards
- Break An Arm about 80 yards
- Taking a Promenade about 80 yards
- Take Me To Your Leader about 80 yards
- Court of Stars: Literary Perfection about 180 yards
- Repaid Debt about 180 yards
- Saving the Guard about 180 yards
- Planning the Assault about 180 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Western Suramar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
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Reward details
Items you receive
“Already a powerful demon, Rozzeleth appears to have absorbed a lot of Ancient Mana while stationed in Suramar. Severed from his fel form his tusk hums with it.”
Reputation: The Nightfallen +250
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Crafting War
Part 12 of 17.
Previous: Learning From the Dead · Next: Mouths to Feed
- 6Something's Not Quite Right...
- 7Arming the Rebels
- 8Arming the Rebels
- 9We Need Weapons
- 10Citizens' Army
- 11Learning From the Dead
- 12Trial by Demonfire
- 13Mouths to Feed
- 14Oculeth Ex Machina
- 15Unbeleyvable
- 16The Art of Flow
- 17A Dance With Dragons
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Learning From the Dead
I heard you were traveling to Black Rook Hold. It was once home to the legendary Lord Ravencrest, a brilliant tactician. His knowledge may be exactly what we need to give us an edge against the Duskwatch.
After this quest
Taken from the storyline's own step order.
- Mouths to Feed
We have rescued many refugees, as you can see. Unfortunately this has revealed a new problem. The arcan'dor fruit is our salvation, but it does not bear enough fruit right now to cure everyone. We must rely on mana a little longer to tide the refugees over.
Also counted by Insurrection
Its criteria name 9 quests; others include:
- Breaching the Sanctum
- Staging Point
- Sign of the Dusk Lily
- Waning Refuge
- The Seal's Power
- Break An Arm
- Visitor in Shal'Aran
- Felborne No More
Also counted by Insurrection
Its criteria name 9 quests; others include:
- Breaching the Sanctum
- Staging Point
- Sign of the Dusk Lily
- Waning Refuge
- The Seal's Power
- Break An Arm
- Visitor in Shal'Aran
- Felborne No More
The storyline at a glance
Crafting War has 17 steps, from Feeding the Rebellion to A Dance With Dragons.
Maps its steps are placed on (steps per map): Suramar (14), Azsuna (3).
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- The Waning Crescent
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward these achievements.
- Insurrection: its criteria name 9 quests, this one included. +1 Infinite Knowledge.
- Insurrection: its criteria name 9 quests, this one included.