kill the spiders around 63, 57 loc as the turn in is not far from that area
Quest
The Threads That Bind
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present to you Enchanting Questline in BFA 8.1.5. You have to do 9 Quests after finish chain you will be able to do [item=164766]. To start This chain you need to have profesion on maximum.
See My Video with full Quest chain - https://youtu.be/PdJ5UMM7ffE
Quests:
1. What the Drust Knew
2. A Voice on the Wind
3. Pick Up Sticks
4. The Sixth Sense
5. Exhumed
6. The Threads That Bind
7. The Beat Goes On
8. We're Going In
9. Putting It All TogetherAfter finish You will be able to do [item=164766] You will need to collect :
1x [item=168126] Drop from [npc=133118] in Drustvar 25 61 ( Rare Mob ).
1x [item=168125] Drop from [npc=144324] in [zone=9424] ( From Normal )
50x [item=168127] Drop from Mobs in [zone=9424] or Elite mobs in Drustvar 20 54.
25x Umbra Shard
15x Veiled Crystal
10x [item=152668] ( From WQ or scrap ).Hope That Help You :)
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53999))
Description
Our destination is near Gol Koval, but there is something else you could pick up along the way. I don't want to ask because I hate them, but you cannot dispute the resilience of that horrible webbing that they manage to get everywhere. <Sef grimaces at the thought.> There are spiders to the southeast. As a guardian of nature, I don't want to say kill them, but if you could... 'obtain' some fresh silk from their bodies, we could use it to bind the limbs of the golem together.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #896 63.0 59.4
Coordinates
- Turn-inDrustvar 63.0, 59.4
/way #896 63.0 59.4 - Objective area (centre of the marked area)Drustvar 65.4, 54.3
/way #896 65.4 54.3 - Objective areaDrustvar 55.4, 46.1
/way #896 55.4 46.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Rescue Rangers about 60 yards
- Deliverance about 60 yards
- Boned about 60 yards
- Total Cairnage about 60 yards
- This Lumber is Haunted about 60 yards
- Gorak Tul's Influence about 60 yards
- Really Big Problem about 60 yards
- The Hills Are Alive about 60 yards
- The Beat Goes On about 270 yards
- Examining the Epitaphs about 330 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Drustvar:
- Swiftwind Post, Drustvar
- Fletcher's Hollow, Drustvar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 2 comments on this page are shown in Top Comments above.
Where this quest fits
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.