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Quest

Vol'jin, Son of Sen'jin

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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8.0 Vol'jin Quest Chain

You pick up the first quest from Rokhan in The Great Seal. You will only see this quest pop up once you've completed the Zandalar Forever! achievement. This quest chain starts "The Fallen Chieftain" portion of the Spirits Be With You achievement. Note: You will not be able to start this chain if you are on any part of the Zandalari Troll Allied Race quest chain.

1. Zalazane Returns
2a. Broken Bargain
2b. The Glaive of Vol'jin
3. Vengeance for Vol'jin
4. Honoring a True Leader
5. Vol'jin, Son of Sen'jin
6. Atal'Dazar: Ashes of a Warchief
7. You Owe Me a Spirit

The next part of the chain you pick up from Bwonsamdi in the Necropolis in Nazmir. You must have the prior quest chain completed. This quest chain starts the "Justice For The Fallen" portion of the Spirits Be With You achievement.

8. The Lost Spirit
9. Spirit Call
10. Justice for the Fallen
11. The True Leader of Zandalar

8.1 Vol'jin Quest Chain

This quest chain requires you to have the 8.0 and 8.1 War Campaign completed (you can check your progress on the War Campaign by opening up your quest log and checking the top right hand corner for any leftover quests you haven't completed). Exalted with the Zandalari Empire as well as have the prior Vol'jin achievement Spirits Be With You.

12. Wisdom of the Warchief
13. Shades of Disruption
14. To the Broken Shore
15. Where He Fell
16. To Orgrimmar
17. Where He Died
18. The Lies of a Loa
19. The Loa of Death
20a. Jailor of the Damned
20b. Eyir
21. Confront The Val'kyr
22. Mysteries of Death

Read all 23 on Wowhead ↗

Quest facts

LevelLevel 50
LocationZuldazar
CategoryThe Shadow Hunter
Quest ID52113

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52113))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Even in da Echo Isles we have heard of da traditions of da Golden Road. We must walk in da presence of royalty and hail da accomplishments of Vol'jin so dat his spirit be welcome here amongst da ancient kings. I shall carry da ashes, if you light da fires. Know that any member of any other tribe may contest us. As our champion, we will need you to fend them off if they do.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 5 mapped points
Zuldazar map showing where to go for Vol'jin, Son of Sen'jinTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 43.8 39.5

Coordinates

  • Turn-inZuldazar 43.8, 39.5/way #862 43.8 39.5
  • Objective areaZuldazar 45.8, 36.2/way #862 45.8 36.2
  • Objective areaZuldazar 45.5, 37.8/way #862 45.5 37.8
  • Objective areaZuldazar 44.3, 38.4/way #862 44.3 38.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Atal'Dazar, ZuldazarHorde · about 290 yards north-east
  • Temple of the Prophet, ZuldazarHorde · about 580 yards south-east
  • Garden of the Loa, ZuldazarHorde · about 900 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 250 yards north-east
  • Objective areaabout 180 yards north-east
  • Objective areaabout 80 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP
ReputationZandalari Empire +250, Darkspear Trolls +250

Reward details

Reputation: Zandalari Empire +250

The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.

Reputation group: Battle for Azeroth.

Reputation: Darkspear Trolls +250

This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.

Reputation group: Horde.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Fallen Chieftain

Part 6 of 8.

Previous: Honoring a True Leader · Next: Atal'Dazar: Ashes of a Warchief

  1. 1Zalazane Returns
  2. 2Broken Bargain
  3. 3The Glaive of Vol'jin
  4. 4Vengeance for Vol'jin
  5. 5Honoring a True Leader
  6. 6Vol'jin, Son of Sen'jin
  7. 7Atal'Dazar: Ashes of a Warchief
  8. 8You Owe Me a Spirit

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Honoring a True LeaderLevel 50

    Vol'jin. I have often felt our old chieftain's spirit whisperin' to me. His strength was da lifeblood of da Darkspear tribe. Some would even say he was da spirit of da true Horde. Princess Talanji's offer is a great one. I shall travel with Vol'jin's ashes to Atal'Dazar.

After this quest

Taken from the storyline's own step order.

  • Atal'Dazar: Ashes of a WarchiefLevel 50

    I have learned much of de Darkspear lately. Truth is, I have quietly admired dem since I was a little girl, hearin' of Vol'jin's defiance of Zul's reckless call to action. Vol'jin was Warchief of the Horde, chieftain of de Darkspear, and more troll den most can claim to be.

The storyline at a glance

The Fallen Chieftain has 8 steps, from Zalazane Returns to You Owe Me a Spirit.

Maps its steps are placed on (steps per map): Echo Isles (4), Zuldazar (3), Nazmir (1).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.