8.0 Vol'jin Quest Chain
You pick up the first quest from Rokhan in The Great Seal. You will only see this quest pop up once you've completed the Zandalar Forever! achievement. This quest chain starts "The Fallen Chieftain" portion of the Spirits Be With You achievement. Note: You will not be able to start this chain if you are on any part of the Zandalari Troll Allied Race quest chain.
1. Zalazane Returns
2a. Broken Bargain
2b. The Glaive of Vol'jin
3. Vengeance for Vol'jin
4. Honoring a True Leader
5. Vol'jin, Son of Sen'jin
6. Atal'Dazar: Ashes of a Warchief
7. You Owe Me a SpiritThe next part of the chain you pick up from Bwonsamdi in the Necropolis in Nazmir. You must have the prior quest chain completed. This quest chain starts the "Justice For The Fallen" portion of the Spirits Be With You achievement.
8. The Lost Spirit
9. Spirit Call
10. Justice for the Fallen
11. The True Leader of Zandalar8.1 Vol'jin Quest Chain
This quest chain requires you to have the 8.0 and 8.1 War Campaign completed (you can check your progress on the War Campaign by opening up your quest log and checking the top right hand corner for any leftover quests you haven't completed). Exalted with the Zandalari Empire as well as have the prior Vol'jin achievement Spirits Be With You.
12. Wisdom of the Warchief
13. Shades of Disruption
14. To the Broken Shore
15. Where He Fell
16. To Orgrimmar
17. Where He Died
18. The Lies of a Loa
19. The Loa of Death
20a. Jailor of the Damned
20b. Eyir
21. Confront The Val'kyr
22. Mysteries of Death
Quest
To the Broken Shore
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Next quest is Where He Fell.
You can use your Legion hearthstone rather than a guild cape - Azsuna Portal to FP - Dalaran or Broken Shore FP
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53776))
Requirements
Read from the Blizzard quest API.
Description
Da Broken Shore be where I fell in battle. We were overrun, demons everywhere. Sylvanas was doing what she could, but Thrall was down and I had fallen. It was horror. And now I need ya to take me back dere. Take me glaive to da battlefield, call to me, and I will come. Perhaps if I be in da spot where me blood was spilled, we might shine some light on dis mystery.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #646 63.5 32.1
Objective areaIn-game waypoint: /way #862 55.9 33.0
Coordinates
- Turn-inBroken Shore 63.5, 32.1
/way #646 63.5 32.1 - Objective areaZuldazar 55.9, 33.0
/way #862 55.9 33.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Broken Shore map
- Runes of Rending about 190 yards
- Resource Management about 240 yards
- Kvaldir on Call about 250 yards
- Where it's Thinnest about 300 yards
- Missing in Action: Eitrigg about 390 yards
- Rise Up about 400 yards
- A Bit of Espionage about 460 yards
- Ready to Strike about 470 yards
- Aalgen Point about 480 yards
- Unnatural Consequences about 490 yards
Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Broken Shore:
- Aalgen Point, Broken Shore
- Vengeance Point, Broken Shore
- Deliverance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Shadow Hunter
Part 3 of 12.
Previous: Shades of Disruption · Next: Where He Fell
- 1Wisdom of the Warchief
- 2Shades of Disruption
- 3To the Broken Shore
- 4Where He Fell
- 5To Orgrimmar
- 6Where He Died
- 7The Lies of a Loa
- 8The Loa of Death
- 9Eyir
- 10Confront The Val'kyr
- 11Jailor of the Damned
- 12Mysteries of Death
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shades of Disruption
Vol'jin's spirit is a slippery one. I have asked Master Gadrin and Spiritwalker Ebonhorn to aid us in calling him forth. Dis ritual will not be easy, and I ask you to be on your guard should anything other than Vol'jin appear.
After this quest
Taken from the storyline's own step order.
- Where He Fell
Dis be da spot, mon. Dis be where da Legion led our forces into a trap and drove a blade into me belly. Sylvanas pulled me from da ruin of da battlefield. She saved da Horde dat day. Come, let us walk around dis place and see what we can learn from da echoes of da past.
Other quests with this name
This one: Horde only · Level 50.
The storyline at a glance
The Shadow Hunter has 12 steps, from Wisdom of the Warchief to Mysteries of Death.
Maps its steps are placed on (steps per map): Nazmir (4), Dazar'alor (2), Broken Shore (2), Durotar (2).
Steps of this storyline count toward:
Other storylines on the Broken Shore map
- Legionfall Campaign
- Chronicles of Skyhold IV
- Excavations
- Watchers in the Wild IV
- Saga of the Shadowblade IV
- The Elemental Lords IV
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.