You don't reach the inner sanctum from behind the chapel.
Don't go in the crypt near the mountains like i did.
Enter the chapel, keep your mouse over the floor tiles and the bright spot that forms a small cross,
the cursor will show you can interact with the floor and it will give way to the stairs to the basement.
Quest
We Meet at Light's Hope
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Portal to Dalaran crater located in the Chamber of the Guardian in Dalaran, entrace is in the center of city.
Get in and move down the stairs to farest room, there you'll found the portal.
When you are just passed through, travel to Eastern Plaguelands and find there Light's Hope Chapel at 75.3 52.8 spot.
You'll see a small lighted cross on the floor, hold mouse over it and click when the cursor turns into small cogwheel.TomTom:
/way Eastern Plaguelands 56.8 78.6 ChapelWe Meet at Light's Hope - https://www.youtube.com/watch?v=ZFQlB1Je0vE
This quest is a part of [class=2] class hall quest campaign. Full chain is under the spoiler, you can check your progress through it:
Spoiler
[class=2] class hall campaign.[item=128823] quest chain.[item=128866] quest chain.[item=120978] quest chain598[quest=39722][spell=214081],
[spell=221841] or
[spell=222648]10101[quest=42849]100 x [currency=1220]14101201031000 x [currency=1220]
[item=140929]
[item=140517]https://www.youtube.com/watch?v=OPWeJnxz_po110[quest=43883]38110[item=139690]
[item=139506]
5000 x [currency=1220]
[title=462]https://youtu.be/_R3aR0c-jJo
This quest is badly scripted . TY Yoshimo
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38576))
Requirements
Read from the Blizzard quest API.
Description
With you on our side, I know the Legion will fall! But before we march on the Broken Isles, we must put Highlord Tirion to rest. There is but one place suitable for a paladin of his caliber... Light's Hope Sanctum, a secret bastion of the Light hidden beneath our chapel. Paladins the world over are on their way to the ceremony. I know Tirion would want you there most of all.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #627 74.7 46.2
Objective areaObjective areaIn-game waypoint: /way #23 75.7 52.6
Coordinates
- Objective areaDalaran 74.7, 46.2
/way #627 74.7 46.2 - Objective areaEastern Plaguelands 75.7, 52.6
/way #23 75.7 52.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Light's Hope Chapel map
- Judgment Awaits about 20 yards
- Moonfang Family Relics about 20 yards
- Runic Reading about 20 yards
- Felstone Destruction about 20 yards
- Oath Breaker about 20 yards
- Ending the Crescent Curse about 20 yards
- Champion: Nerus Moonfang about 20 yards
- Champion: Arator the Redeemer about 50 yards
- Champion: Lothraxion about 60 yards
- A New Path about 60 yards
Quests whose map markers the client places closest to this one on Light's Hope Chapel, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Light's Hope Chapel:
- Light's Hope Chapel, Eastern Plaguelands
- Acherus: The Ebon Hold
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 15 on Wowhead.
Storyline
The Silver Hand
Part 3 of 17.
Previous: Weapons of Legend · Next: We Meet at Light's Hope
- 1An Urgent Gathering
- 2Weapons of Legend
- 3We Meet at Light's Hope
- 4We Meet at Light's Hope
- 5We Meet at Light's Hope
- 6A United Force
- 7Rise, Champions
- 8Logistical Matters
- 9A Sound Plan
- 10Growing Power
- 11Rise, Champions
- 12The Blood Matriarch
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Weapons of Legend
Our gathering has identified several weapons of immense power. In the right hands, these holy artifacts give us a fighting chance against the Legion. We cannot pursue all of them at once. We risk too much if we spread ourselves that thin. We must agree on where our efforts are best focused.
After this quest
Taken from the storyline's own step order.
- A United Force
The paladins of Azeroth must stand united behind a single leader. With Tirion's passing, you are the one most worthy to wear the mantle of Highlord. If you agree to accept this duty, inscribe your name into the Libram of Ancient Kings and I will address the masses on your behalf.
The storyline at a glance
The Silver Hand has 17 steps, from An Urgent Gathering to Tech It Up a Notch.
Maps its steps are placed on (steps per map): Light's Hope Chapel (15), Dalaran (2).
Other storylines on the Light's Hope Chapel map
- Path of the Light I
- Path of the Light II
- Path of the Light IV
- Path of the Light III
- Weapon of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.