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Quest Log

We Have Them Cornered

We Have Them Cornered is a Horde-only quest for level 50. It is step 11 of 17 in The Fury of the Zandalari storyline. The quest's turn-in marker is in Nazmir at 30.9, 51.8. It rewards 850 experience and money.

Description

General Rakera has already begun mobilizing our forces to our next target: Zalamar.

Once we destroy de Alliance dere, we can push forward to de coast and destroy de source of dis fog.

De Alliance will have nowhere to hide. We will surround their fleet and end dis war, once for all.

Dey will wish dey never stepped foot in Nazmir.

Come. We shall ride together to Zalamar and ensure our victory!

Rewards

Money2 gold34 silver
Experience850 XP

Stuck on this quest?

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54244))

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Rewards in detail
TypeRewardAmount
ExperienceXP850
MoneyGold2g 34s
Where it comes from
Turn-in mapNazmirTurn-in marker at 30.9, 51.8, 3 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 3 mapped points
Nazmir map showing where to go for We Have Them CorneredTurn-inObjective areaObjective area

In-game waypoint: /way #863 30.9 51.8

Coordinates

  • Turn-inNazmir 30.9, 51.8/way #863 30.9 51.8
  • Objective areaNazmir 39.2, 78.0/way #863 39.2 78.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazmir:

  • Zo'bal Ruins, NazmirHorde · about 580 yards north-east
  • Zul'jan, NazmirHorde · about 1,000 yards south-east
  • Vulpera Hideaway, Vol'dunHorde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,000 yards south-east
  • Objective areaabout 1,000 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Fury of the Zandalari

Part 11 of 17.

The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.

Previous: The Battle of Zul'jan Ruins · Next: Zandalari Justice

  1. 6Minesweeper
  2. 7Putting the Gob in Gob Squad
  3. 8Re-rebuilding the A.F.M.O.D.
  4. 9It's Alive!
  5. 10The Battle of Zul'jan Ruins
  6. 11We Have Them Cornered
  7. 12Zandalari Justice
  8. 13None Shall Escape
  9. 14Breaking Mirrors
  10. 15Telaamon's Purge
  11. 16Parting Mists
  12. 17Fly Out to Meet Them

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Battle of Zul'jan RuinsLevel 50

    General Rakera has pushed forward with de army. Raal and his forces are still grounded until we remove dis fog. You must pilot de A.F.M.O.D. and help our forces retake Zul'jan ruins. Only den can we move ahead to stop de Alliance and dis fog. Rokhan, and I will join you.

After this quest

Taken from the storyline's own step order.

  • Zandalari JusticeLevel 50

    We must wipe out whatever is left of de Alliance in Zalamar. Den we can find de source of dis fog and dere fleet. Rokhan will scout ahead to find dis Telaamon. He appears to be de general leading de forces here.

The storyline at a glance

The Fury of the Zandalari has 17 steps, from War Is Here to Fly Out to Meet Them.

Maps its steps are placed on (steps per map): Nazmir (12), Zuldazar (4), Dazar'alor (1).

Steps of this storyline count toward:

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads

Download the images on this page

The game icons and art shown on this page, as image files.

achievement quests completed 01

Sounds for We Have Them Cornered

Files from the game client that belong to this subject.

More in the sound library.