If you log out of the game (or get disconnected) during this quest, the quest may bug and Tyrosus will just stand there waiting. If this happens, just abandon the quest and talk to him in the back of the sanctum to start it again.
Quest
A United Force
A World of Warcraft quest in Light's Hope Chapel. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
What ever you do, do not hearthstone out on this quest. or any other quest for that matter in this phase. I did it and now my paladin is stuck on A united force
Had to create a blizz ticket to figure out whats wrong because i cannot reenter the instance/phase and get back into questing!
Tyrosus gains and loses greater blessing of might as he walks and talks for some reason.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38566))
Requirements
Read from the Blizzard quest API.
Description
The paladins of Azeroth must stand united behind a single leader. With Tirion's passing, you are the one most worthy to wear the mantle of Highlord. If you agree to accept this duty, inscribe your name into the Libram of Ancient Kings and I will address the masses on your behalf. The Order of the Silver Hand is reborn, with you as its champion!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Light's Hope Chapel map
- Champion: Arator the Redeemer about 20 yards
- A New Path about 20 yards
- Champion: Lothraxion about 20 yards
- Judgment Awaits about 70 yards
- Moonfang Family Relics about 70 yards
- Runic Reading about 70 yards
- Felstone Destruction about 80 yards
- Oath Breaker about 80 yards
- Ending the Crescent Curse about 80 yards
- Champion: Nerus Moonfang about 80 yards
Quests whose map markers the client places closest to this one on Light's Hope Chapel, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Light's Hope Chapel:
- Acherus: The Ebon Hold
- Light's Hope Chapel, Eastern Plaguelands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Storyline
The Silver Hand
Part 6 of 17.
Previous: We Meet at Light's Hope · Next: Rise, Champions
- 1An Urgent Gathering
- 2Weapons of Legend
- 3We Meet at Light's Hope
- 4We Meet at Light's Hope
- 5We Meet at Light's Hope
- 6A United Force
- 7Rise, Champions
- 8Logistical Matters
- 9A Sound Plan
- 10Growing Power
- 11Rise, Champions
- 12The Blood Matriarch
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- We Meet at Light's Hope
Before we march on the Broken Isles, <name>, we must put Highlord Tirion to rest. There is but one place suitable for a paladin of his caliber... Light's Hope Sanctum, a secret bastion of the Light hidden beneath our chapel here. Paladins the world have gathered below for the ceremony.
After this quest
Taken from the storyline's own step order.
The storyline at a glance
The Silver Hand has 17 steps, from An Urgent Gathering to Tech It Up a Notch.
Maps its steps are placed on (steps per map): Light's Hope Chapel (15), Dalaran (2).
Other storylines on the Light's Hope Chapel map
- Path of the Light I
- Path of the Light II
- Path of the Light IV
- Path of the Light III
- Weapon of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.