Wet Work: Fort Knight
Wet Work: Fort Knight is a Horde-only quest for level 10-60, added in Battle for Azeroth.
Quest Objectives
- Target slain
- Speak with a Shadow Hunter Scout
Wet Work: Fort Knight is a Horde-only quest for level 10-60, added in Battle for Azeroth.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Worst quest. Good luck getting in. Good luck surviving long enough to kill the target. Good luck getting back out. And Alliance have started camping this in warmode so, you know, good luck with that too.
Talk to a [npc=147381] to go into stealth and if you get spotted there are Conveniently Empty Barrels along the way to hide in. The target is [npc=147001] at 33 49 who seem to take a while to respawn. When the quest is done, you get a smoke bomb that transports you back outside.
this WQ has phasing issues, if you see a guard that is pvp flagged u need to go back to the scout and log out and in till u have non-flagged guards, that is how u tell if u are in the right phase
| Objective area | Stormsong Valley | 1 mapped point |
|---|
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #942 34.0 47.9
/way #942 34.0 47.9Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Stormsong Valley:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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