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Quest

Piercing the Shield

A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Drhankeey+16via Wowhead (opens the original comment in a new tab)

Horrible droprate on these, only the Seacaller mobs drop em. I killed the whole area of these mobs, no drops so waited on them respawning. Then killed the whole area again, no drops. Waited for respawns. And finally on the third clear it dropped.

Other advice given here to kill the ones under the gazebo at the beach didn't seem to matter at all, none of those dropped one. So I'd say it's just purely based on luck.

Read all 19 on Wowhead ↗

Quest facts

LevelLevel 30-60
Quest ID50679

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50679))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDefense of Fort Daelin, step 11 of 15

Description

I've been talking with Rikal, and the tortollan says that our problem in the delta can probably be solved by turning the naga's magic back on them. A few of the sorceresses on the south coast have a channeling wand that we may be able to use to break the head priestesses' ritual channeling. Find one, and bring it back here.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormsong Valley Quest turn-in 11 mapped points
Stormsong Valley map showing where to go for Piercing the ShieldTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #942 34.6 47.2

Coordinates

  • Turn-inStormsong Valley 34.6, 47.2/way #942 34.6 47.2
  • Objective area (centre of the marked area)Stormsong Valley 30.7, 48.7/way #942 30.7 48.7
  • Objective areaStormsong Valley 35.1, 47.7/way #942 35.1 47.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormsong Valley map

Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:

  • Fort Daelin, Stormsong ValleyAlliance · about 20 yards west
  • Seekers Vista, Stormsong ValleyAlliance and Horde · about 490 yards north-east
  • Deadwash, Stormsong ValleyAlliance · about 600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 230 yards west
  • Objective areaabout 40 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money25 gold74 silver
Experience8,150 XP
ReputationStorm's Wake +75

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Pick one of these

TypeMail Legs
Item level50
BindingBinds when picked up
Armor20
Stats+10 Agility or Intellect, +15 Stamina, +11 Critical Strike, +10 Versatility
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for35 gold59 silver
TypePlate Legs
Item level50
BindingBinds when picked up
Armor30
Stats+10 Strength or Intellect, +15 Stamina, +11 Mastery, +10 Versatility
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for35 gold99 silver
TypeArmor Held In Off-hand
Item level50
BindingBinds when picked up
Stats+9 Stamina, +6 Versatility, +5 Haste, +18 Intellect
Suited toDiscipline, Holy, Shadow, Affliction, Demonology, Destruction, Devastation, Preservation, Augmentation, Mistweaver, Balance, Restoration, Arcane, Fire, Frost
Sells to vendors for32 gold11 silver
TypeCloth Legs
Item level50
BindingBinds when picked up
Armor8
Stats+10 Intellect, +15 Stamina, +11 Versatility, +10 Mastery
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for34 gold80 silver
TypeLeather Legs
Item level50
BindingBinds when picked up
Armor13
Stats+10 Agility or Intellect, +15 Stamina, +10 Versatility, +11 Mastery
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for35 gold20 silver

Reputation: Storm's Wake +75

Home to farmers, craftsmen, soldiers, and the mysterious tidesages, the Storm's Wake seeks to reclaim Stormsong Valley and affirm their place in Kul Tiras.

Reputation group: Battle for Azeroth.

Other quests in Stormsong Valley that reward Storm's Wake reputation: The Missing Fleet (+25), House Stormsong (+75), Haywire Harvesters (+150), Unnecessary Duress (+150), Proclamation Investigation (+150), A Risky Ploy (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Defense of Fort Daelin

Part 11 of 15.

Previous: Any Ammo Will Do · Next: Problem Solving with Gunpowder

  1. 1Freedom for the Sea
  2. 2A Bit of a Bind
  3. 3Caught in the Net
  4. 4The Shifting Tides
  5. 5Facing the Invaders
  6. 6Eeling in a Big One
  7. 7Filching from Thieves
  8. 8Reclaiming our Defenses
  9. 9You're a Shark
  10. 10Any Ammo Will Do
  11. 11Piercing the Shield
  12. 12Problem Solving with Gunpowder
  13. 13A Snake with Three Heads
  14. 14Clearing the Delta
  15. 15From the Depths

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Any Ammo Will DoStormsong Valley · Level 30-60

    I'll have some men move some cannons down to the sea wall in preparation of whatever ritual is going on down in that delta. We could use some extra ammo before we spread ourselves too thin though. Luckily, those naga harpoons work well enough with our mortars.

After this quest

Taken from the storyline's own step order.

  • Problem Solving with GunpowderStormsong Valley · Level 30-60

    Fort walls only go so far when it comes to defense. We've got cannons in position to fire if the naga get too close, but we need some fortifications further out. There should be a few good areas to set up some traps further down the beach. Those naga will never know what hit them!

Quests that require this one

The storyline at a glance

Defense of Fort Daelin has 15 steps, from Freedom for the Sea to From the Depths.

Maps its steps are placed on (steps per map): Stormsong Valley (15).

Steps of this storyline count toward:

Other storylines on the Stormsong Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.