For this quest, find (5) Live Explosive Traps and click on them.
There are four on the top level of the fort, at the following locations:
32.11, 44.42
30.73, 47.08
31.74, 48.59
32.44, 49.53There's also a bunch more along the beach.
As of right now (they may fix this), the traps are not showing up as distinct points on the mini-map. Also, there's a weird thing where if you walk past a trap you clicked on already, you can't see the trap (i.e. it isn't sitting in grey state, it's just gone even though the quest has not been turned in).
Quest
Problem Solving with Gunpowder
A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
/way #942 28.9 47.4 Live Explosive Trap
/way #942 29.2 46.4 Live Explosive Trap
/way #942 29.4 49.2 Live Explosive Trap
/way #942 29.5 49.4 Live Explosive Trap
/way #942 29.7 51.7 Live Explosive Trap
/way #942 30.7 51.3 Live Explosive Trap
Set 5 explosive traps at chosen locations which are highlighted.
You can find them west of Fort Daelin.Problem Solving with Gunpowder quest video: https://www.youtube.com/watch?v=KLhzzmA9BWE
This quest is a part of From the Depths They Come quest chain of the Stormsong and Dance achievement.73From the Depths They Come[npc=131002]Seabreeze Villagehttps://youtu.be/znimXbhcLGg74From the Depths They Come[npc=131002]Seabreeze Villagehttps://youtu.be/XyrPALcsc-I75From the Depths They Come[npc=131002]Seabreeze Villagehttps://youtu.be/wltB46O7qdk76From the Depths They Come[npc=131002]Seabreeze Villagehttps://youtu.be/WU9XAzwJ-KA77From the Depths They Come[npc=131014]Fort Daelinhttps://youtu.be/i6nEGaR8c9s78From the Depths They Come[npc=131014]Fort Daelinhttps://youtu.be/bJ57THoHOR880From the Depths They Come[npc=131003]Fort Daelinhttps://youtu.be/WwXH7Kw6JeY81From the Depths They Come[npc=131003]Fort Daelinhttps://youtu.be/_Bfh3LRt0rk83From the Depths They Come[npc=131003]Fort Daelinhttps://youtu.be/i1DG29vAgr084<From the Depths They Come[npc=131003]Fort Daelinhttps://youtu.be/KLhzzmA9BWE85From the Depths They Come[npc=131003]Fort Daelinhttps://youtu.be/sIAxjzAqqtk86From the Depths They Come[npc=131003]Fort Daelinhttps://youtu.be/HHgrNWnYt1k87From the Depths They Come[npc=131000]Eventide Deltahttps://youtu.be/g9pNdRC1yno88From the Depths They Come[npc=131000]Eventide Deltahttps://youtu.be/oGrrFawl-1k
Id column is approximate quest № In Stormsong Valley storyline (Stormsong and Dance <= for more info)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50698))
Requirements
Read from the Blizzard quest API.
What to do
Description
Fort walls only go so far when it comes to defense. We've got cannons in position to fire if the naga get too close, but we need some fortifications further out. There should be a few good areas to set up some traps further down the beach. Those naga will never know what hit them!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #942 34.6 47.2
Coordinates
- Turn-inStormsong Valley 34.6, 47.2
/way #942 34.6 47.2 - Objective area (centre of the marked area)Stormsong Valley 30.2, 48.2
/way #942 30.2 48.2 - Objective areaStormsong Valley 35.0, 47.6
/way #942 35.0 47.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- I Want It All Now about 430 yards
- Cave Commotion about 460 yards
- We're Not Friends about 460 yards
- The Proof of Piracy about 460 yards
- ...And Following Seas about 510 yards
- Sail With the Tide about 520 yards
- Earl-E Bot Gets the Worm about 530 yards
- The Azsharan Medallion about 530 yards
- Don't Turtle about 530 yards
- No Bot Left Behind about 530 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Fort Daelin, Stormsong Valley
- Seekers Vista, Stormsong Valley
- Deadwash, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 9 on Wowhead.
Other quests on the Stormsong Valley map
Reward details
Reputation: Storm's Wake +75
Home to farmers, craftsmen, soldiers, and the mysterious tidesages, the Storm's Wake seeks to reclaim Stormsong Valley and affirm their place in Kul Tiras.
Reputation group: Battle for Azeroth.
Other quests in Stormsong Valley that reward Storm's Wake reputation: The Missing Fleet (+25), House Stormsong (+75), Haywire Harvesters (+150), Unnecessary Duress (+150), Proclamation Investigation (+150), A Risky Ploy (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Defense of Fort Daelin
Part 12 of 15.
Previous: Piercing the Shield · Next: A Snake with Three Heads
- 1Freedom for the Sea
- 2A Bit of a Bind
- 3Caught in the Net
- 4The Shifting Tides
- 5Facing the Invaders
- 6Eeling in a Big One
- 7Filching from Thieves
- 8Reclaiming our Defenses
- 9You're a Shark
- 10Any Ammo Will Do
- 11Piercing the Shield
- 12Problem Solving with Gunpowder
- 13A Snake with Three Heads
- 14Clearing the Delta
- 15From the Depths
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Piercing the Shield
I've been talking with Rikal, and the tortollan says that our problem in the delta can probably be solved by turning the naga's magic back on them. A few of the sorceresses on the south coast have a channeling wand that we may be able to use to break the head priestesses' ritual channeling.
After this quest
Taken from the storyline's own step order.
- A Snake with Three Heads
Now that all of the preparation has been done, it's time to tackle the main threat. You can use the channeling rod you just found in conjunction with this scroll I got from Rikal to break the shields around the naga leaders in the delta. Hurry! Stop them before they finish their summoning!
Quests that require this one
The storyline at a glance
Defense of Fort Daelin has 15 steps, from Freedom for the Sea to From the Depths.
Maps its steps are placed on (steps per map): Stormsong Valley (15).
Steps of this storyline count toward:
Other storylines on the Stormsong Valley map
- A House in Peril
- Secrets of Stormsong Valley
- Deadwash Line
- Not the Bees!
- Milstone Hamlet
- Storming In
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.