Khaliiq is at 54.17,16.24 , next to the 'H' of 'House of Eyes' label on the map, where there's an L shape of buildings. When doing the quest it didn't show direction marker until was right on top of her.
Quest
Outside Influence
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(61230))
What to do
Description
It takes a particular kind of magic to pilot a necropolis. The Eyes' helmsman perished with Nurakkir. But Baroness Vashj has informed me of a means to acquire a new helmsman. Follow me to our house's communications beacon. My baroness has taught me a way to summon just the individual we require. I suspect she will not be pleased at the prospect of serving us. I trust you will encourage her compliance.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1536 54.2 16.3
Coordinates
- Turn-inMaldraxxus 54.2, 16.3
/way #1536 54.2 16.3 - Objective areaMaldraxxus 50.0, 17.9
/way #1536 50.0 17.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- Volatile Reactions about 180 yards
- Dire Learning about 180 yards
- Body Count about 180 yards
- Heavy Lifting about 190 yards
- The Maldraxxian Job about 230 yards
- Explosive Schemes about 620 yards
- The Wayward Baron about 770 yards
- Playing Favorites about 770 yards
- Pilfered Power about 770 yards
- Burying Suspicion about 770 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Keres' Rest, Maldraxxus
- Spider's Watch, Maldraxxus
- Renounced Bastille, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The House of Eyes
Part 6 of 13.
Previous: Prying Eyes · Next: The Other Foot
- 1Securing the House
- 2Enemy at the Door
- 3Eyes on the Problem
- 4Whisper of Hope
- 5Prying Eyes
- 6Outside Influence
- 7The Other Foot
- 8Extra Limbs
- 9No Friend Left Behind
- 10Rage Against the Cage
- 11Call In a Favor
- 12See What You've Done
- 13The Impossible Plan
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prying Eyes
The Constructs would repurpose the carcass of our necropolis. But we will need its parts for our own ends. Let us deliver a warning to these scavengers. Slay the Constructs amid our wreckage. Pluck the eyes from their skulls. Such is our signature. They will know to fear the darkness once more.
After this quest
Taken from the storyline's own step order.
- The Other Foot
It is a fool's errand to command a necropolis without someone to repair it and keep it airborne. Nurrakir's mechanic was slain in the crash. But opportunity arises in dire times. Vyn has told me of an... altercation among the constructs.
The storyline at a glance
The House of Eyes has 13 steps, from Securing the House to The Impossible Plan.
Maps its steps are placed on (steps per map): Maldraxxus (13).
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- Loyal to the Primus
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.