REMINDER - Talk to Lady Vashj in your sanctum on the altar before you go outside.
The world map will be marked for the location she's going to head to afterward, but only if you talked to her in the sanctum.
Quest
Eyes on the Problem
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Baroness Draka wouldn't spawn on the Primus platform until server maintenance today. Now Vashj won't show up either. So I'm stuck on chapter 2 of the Necrolord campaign and GMs keep telling me to look for help on wowhead (?) when they respond at all. Is there anything I miss by just not doing the storyline quests for my covenant as long as I keep doing the souls/anima renown quests? If I need to just stop playing my DK I'd rather find that out sooner than later.
Dialogue doesn't appear when I talk to Vashj. So this campaign is just as broken as the Nightfae one and I have to watch videos on Wowhead.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58007))
What to do
Description
Our enemies rally at our gates. We cannot rely on daring air strikes to hold them at bay. Vashj has a plan to permanently bolster our defenses. With your help, it might actually succeed. Do what you can to assist her. She seems more... agreeable toward you than she is with me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1536 50.8 24.5
Coordinates
- Turn-inMaldraxxus 50.8, 24.5
/way #1536 50.8 24.5 - Objective areaMaldraxxus 50.5, 72.6
/way #1536 50.5 72.6 - Objective area (centre of the marked area)Maldraxxus 50.8, 24.5
/way #1536 50.8 24.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- Dire Learning about 320 yards
- Body Count about 320 yards
- Volatile Reactions about 330 yards
- Heavy Lifting about 330 yards
- The Maldraxxian Job about 380 yards
- A Complete Set about 480 yards
- Trust Fall about 480 yards
- Explosive Schemes about 490 yards
- Read Between the Lines about 490 yards
- Slaylines about 490 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Keres' Rest, Maldraxxus
- Spider's Watch, Maldraxxus
- Theater of Pain, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Other quests on the Maldraxxus map
Storyline
The House of Eyes
Part 3 of 13.
Previous: Enemy at the Door · Next: Whisper of Hope
- 1Securing the House
- 2Enemy at the Door
- 3Eyes on the Problem
- 4Whisper of Hope
- 5Prying Eyes
- 6Outside Influence
- 7The Other Foot
- 8Extra Limbs
- 9No Friend Left Behind
- 10Rage Against the Cage
- 11Call In a Favor
- 12See What You've Done
- 13The Impossible Plan
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Enemy at the Door
The remaining houses of Maldraxxus have joined forces against us. Their armies besiege the Seat of the Primus, and our defenses cannot hold forever. Our reserves have met the enemy in battle. I need you to break the siege. Report to Heirmir and Marileth.
After this quest
Taken from the storyline's own step order.
- Whisper of Hope
Akarek's demise has cast a dark shadow upon our house... but it is in the shadows where we thrive. I know that not all the Eyes have perished. They could lie in wait, hidden for eternity, if such was demanded of them. But it is time to reclaim our destiny.
The storyline at a glance
The House of Eyes has 13 steps, from Securing the House to The Impossible Plan.
Maps its steps are placed on (steps per map): Maldraxxus (13).
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- Loyal to the Primus
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.