Tooltip
The caster smashes the ground, creating a shockwave that inflicts 48.9697 Physical damage to all players.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 48.9697. Its area radius is 100 yards.
What it does
Smash is a Physical spell with a 4 sec cast, no range (it targets the caster) and an 8 sec cooldown. When cast it deals Physical damage (base value 48.9697) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 4 sec |
| Cooldown | 8 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 48.9697 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.