Tooltip
Smashes an enemy inflicting Physical damage and reducing movement speed by 70% for 8 sec.
How it works
Smash is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70. It applies the snared mechanic.
What it does
Smash is a Physical spell with a 1.5 sec cast, a range of 10 yards and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura with the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Duration | 8 sec |
| Effect #1 | Weapon % Damage (31) Value: 125 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -70 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.