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Smash

Spell

Smash

Physical

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Instant castCombat Range

Inflicts 125% weapon damage to the target, increasing damage taken by 5% for 5 sec.

Smash

Tooltip

Inflicts 125% weapon damage to the target, increasing damage taken by 5% for 5 sec.

How it works

Casting it triggers a 1.5 sec global cooldown.

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5.

What it does

Smash is a Physical spell with an instant cast, a range of 5 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration5 sec
Effect #1Weapon % Damage (31)
Value: 125
Effect #2Apply Aura (6)
Aura type id 87
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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