Guardian Druid Talents
Guardian Druid talents, row by row
Class Talents 55
Row 1
Rake the target for (29.1% of Attack Power) Bleed damage and an additional (147% of Attack Power) Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec. While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. Awards 1 combo points.
Heals you for 24% health over 3 sec, and increases healing received by 20%.
Heals the target for (369.6% of Spell Power) over 12 sec. You can apply Rejuvenation twice to the same target. Tree of Life: Healing increased by 40% and Mana cost reduced by 30%.
Call down a burst of energy, causing (93% of Spell Power) Arcane damage to the target, and Arcane damage to all other enemies. Deals reduced damage beyond 8 targets.
Call down a burst of energy, causing (93% of Spell Power) Arcane damage to the target, and Arcane damage to all other enemies. Deals reduced damage beyond 8 targets.
Row 2
Rake, Rip, and Thrash damage increased by 10%.
Connected from Rake
Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form. Awards 1 combo points.
Connected from Frenzied Regeneration, Rake
Stamina increased by 4%. Stamina in Bear Form is increased by an additional 5%.
Connected from Rejuvenation, Frenzied Regeneration
Heals up to 5 injured allies of the target for (336.7% of Spell Power) over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects 2 additional targets.
Connected from Rejuvenation
Launch a surge of stellar energies at the target, dealing (210.1% of Spell Power) Astral damage.
Connected from Starfire
Row 3
Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 2 points: 3 points: 4 points: 5 points:
Connected from Rake
Frenzied Regeneration and Barkskin increase all healing received by 20%.
Connected from Ursoc's Spirit, Swipe, Frenzied Regeneration
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Connected from Rejuvenation, Ursoc's Spirit
Shapeshift into Astral Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. While in this form, single-target attacks against you have a chance to make your next Starfire instant. The act of shapeshifting frees you from movement impairing effects.
Connected from Starfire
Shapeshift into Astral Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.
Row 4
Physical damage and Armor increased by 6%.
Connected from Rip, Swipe, Verdant Heart
Row 5
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec
Connected from Rip
Increases armor for 7 sec. Multiple uses of this ability may overlap.
Connected from Verdant Heart
Barkskin's duration is increased by 4 sec.
Connected from Ursoc's Spirit, Verdant Heart, Remove Corruption
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Connected from Remove Corruption
Magical damage and healing increased by 6%.
Connected from Moonkin Form, Wild Growth, Moonkin Form, Remove Corruption
A quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec. Generates Astral Power.
Connected from Moonkin Form
Row 6 opens at 8 points spent in Class Talents
While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by 20%.
Connected from Killer Instinct
Reduces all damage taken by 4%.
Connected from Killer Instinct, Improved Barkskin
You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
Connected from Improved Barkskin
Healing you receive is increased by 4%.
Connected from Nurturing Instinct, Improved Barkskin, Hibernate
Increases the range of all of your spells by 5 yards.
Connected from Nurturing Instinct
Row 7 opens at 8 points spent in Class Talents
Fly to a nearby ally's position.
Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec.
Connected from Killer Instinct, Thick Hide
When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.
Connected from Nurturing Instinct, Natural Recovery
Row 8 opens at 8 points spent in Class Talents
Soothes the target, dispelling all enrage effects.
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 5 sec. Only one target can be affected by your Cyclone at a time.
Connected from Natural Recovery, Thick Hide
Wrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.][]
Connected from Astral Influence, Sunfire
Row 9 opens at 8 points spent in Class Talents
Increases your movement speed by 15%.
Connected from Wild Charge or Tiger Dash
When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec.
Connected from Wild Charge or Tiger Dash
When you use Barkskin or Survival Instincts, absorb damage for 15 sec.
Connected from Thick Hide, Wild Charge or Tiger Dash
Row 10 opens at 8 points spent in Class Talents
Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players by 60% for 8 sec.
Connected from Soothe or Cyclone
Rejuvenation's duration is increased by 3 sec. Regrowth's duration is increased by 3 sec when cast on yourself.
Connected from Natural Recovery, Aessina's Renewal
Blasts targets in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms.
Connected from Aessina's Renewal
Roots the target and all enemies in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms.
Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Connected from Aessina's Renewal
Row 11 opens at 23 points spent in Class Talents
Survival Instincts and Barkskin reduce damage taken by an additional 10%.
Connected from Well-Honed Instincts, Feline Swiftness
Well-Honed Instincts can trigger up to once.
Connected from Well-Honed Instincts
Ferocious Bite and Maul damage increased by 8%.
Connected from Stampeding Roar
You gain 3% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery
Connected from Stampeding Roar
Moonfire and Sunfire damage increased by 10%.
Connected from Stampeding Roar
Increases Typhoon's radius by 20% and its range by 5 yds.
Reduces the cooldown of Typhoon by 5 sec.
Connected from Typhoon
Mark of the Wild is 100% more effective on yourself.
Connected from Mass Entanglement or Ursol's Vortex, Typhoon
Row 12 opens at 23 points spent in Class Talents
Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies for 3 sec. Damage may cancel the effect.
Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.
Connected from Oakskin
For 4 sec after shifting into Bear Form, your health and armor are increased by 15%.
Connected from Oakskin
Stampeding Roar's cooldown is reduced by 60 sec.
Connected from Lycara's Teachings
Physical damage dealt by your abilities increased by 25%.
Magical damage dealt by your spells increased by 25%.
Connected from Lycara's Teachings
You gain a bonus while in each form inspired by the breadth of your Druidic knowledge: No Form: 4% Magic Damage Cat Form: 4% Stamina Bear Form: 5% Movement Speed Moonkin Form: 3% Area damage taken reduction
Connected from Lycara's Teachings
Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.
Connected from Gift of the Wild
Casting Regrowth increases your movement speed and healing received by 8% for 6 sec.
Connected from Gift of the Wild
Row 13 opens at 23 points spent in Class Talents
Shred, Rake, and Skull Bash can be used in any form and shift you into Cat Form, if necessary. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known.
Connected from Oakskin
Cat Form: Unleash an empowered Feral Frenzy, clawing your target 5 times for Physical damage and an additional Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies, dealing Astral damage over 8 sec.]
Connected from Improved Stampeding Roar, Lycara's Inspiration, Circle of the Wild or Circle of the Heavens
Infuse a friendly healer with energy, causing them to regenerate 20% of their maximum mana over 8 sec.
Connected from Gift of the Wild
Guardian Talents 40
Row 1
Maul the target for (212.5% of Attack Power) Physical damage.
Row 2
Reduces all damage you take by 50% for 6 sec.
Connected from Maul
Row 3
Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.
Connected from Maul
Row 4
Stampeding Roar's radius is increased by 30%. Your movement speed is increased by 5%.
Connected from Gore
When you shapeshift out of Bear Form, its benefits to health and armor slowly decay over 8 sec.
Connected from Gore
When you take non-periodic damage, you have a chance to cause your next Regrowth to heal for an additional 130%, and to be instant, free, and castable in all forms for 30 sec.
When you take non-periodic damage, you have a chance to gain a charge of Dream Guide. When you or a nearby ally drops below 40% health, you consume a charge of Dream Guide to automatically cast Regrowth on them. This Regrowth heals for an additional 100%.
Connected from Survival Instincts
Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 sec.
Connected from Survival Instincts
Row 5
Frenzied Regeneration's healing is increased by up to 80% based on your missing health. Frenzied Regeneration has 1 additional charge.
Connected from Front of the Pack, Persistence
Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 50% and the cooldown of Frenzied Regeneration by 100%. Grants immunity to effects that cause loss of control of your character.
Connected from Persistence, Dream of Cenarius or Dream Guide
Maul and Raze deal 30% increased damage.
Connected from Dream of Cenarius or Dream Guide, Infected Wounds
Row 6 opens at 8 points spent in Guardian Talents
Reduces the cooldowns of Barkskin and Survival Instincts by 12%.
Connected from Innate Resolve
Frenzied Regeneration heals over 1.1 additional sec and casts Rejuvenation and Regrowth on you at 100% effectiveness.
Connected from Berserk, Innate Resolve
Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies for (750% of Attack Power).
Connected from Berserk
Connected from Berserk, Vulnerable Flesh
Moonfire reduces damage dealt to you by 1%.
Connected from Vulnerable Flesh
Row 7 opens at 8 points spent in Guardian Talents
Barkskin increases your maximum health by 20%, but its duration is reduced by 40%.
Sharp brambles protect you, absorbing and reflecting up to (25% of Attack Power) damage from each attack. While Barkskin is active, the brambles also deal (7.5% of Attack Power) Nature damage to all nearby enemies every 1 sec.
Connected from Survival of the Fittest
Mangle generates 5 more Rage and deals 25% more damage.
Connected from Reinvigoration, Survival of the Fittest
When Frenzied Regeneration would heal you above maximum health, 80% of its excess healing is instead converted to an absorb shield.
Connected from After the Wildfire, Reinvigoration
Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%.
Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.
Connected from After the Wildfire
Ironfur increases your Mastery by 5%.
Mangle increases the duration of your next Ironfur by 3 sec, or the healing of your next Frenzied Regeneration by 20%.
Connected from After the Wildfire, Memory of Ysera
Increases the duration of Barkskin and Ironfur by 2.1 sec.
Ironfur has a 20% chance to make your next Raze or Ravage free. Raze and Ravage have a 10% chance to make your next Ironfur free.
Connected from Scintillating Moonlight, Memory of Ysera
Gain magical damage reduction equal to 10% of your damage reduction from armor.
Connected from Scintillating Moonlight
Row 8 opens at 8 points spent in Guardian Talents
Each stack of Thrash reduces the target's damage to you by 3% and increases your damage to them by 2%.
Increases the damage and radius of Thrash by 25%.
Connected from Soul of the Forest, Natural Resilience, Ward of the Forest or Brambles
Strike with the might of Ursoc, dealing (212.5% of Attack Power) Physical damage to your target and (115.6% of Attack Power) to all other enemies in front of you. Damage reduced beyond 5 targets.
Connected from Natural Resilience, Reinforced Fur or Bristling Fur, Gift of an Ancient Guardian or Guardian of Elune
Summons a beam of lunar light at your target's location, dealing (40% of Attack Power) Arcane damage each second to your target and (40% of Attack Power) to up to 5 other enemies within yd. Lunar Beam also increases your mastery, and heals you over 8 sec.
Connected from Ursol's Warding, Gift of an Ancient Guardian or Guardian of Elune, Ursoc's Endurance or Gory Fur
Row 9 opens at 20 points spent in Guardian Talents
Thrash and Maul grant you an absorb shield for 35% of the damage dealt for 15 sec.
Connected from Rend and Tear or Untamed Savagery, Ward of the Forest or Brambles
Thrash has a 10% chance to trigger an additional Thrash. Thrash stacks 1 additional times.
Connected from Rend and Tear or Untamed Savagery
Thrash also generates 3 Rage each time it deals damage, on up to 5 targets.
Connected from Raze, Rend and Tear or Untamed Savagery
Your direct damage melee abilities against enemies afflicted by Moonfire cause them to burn for an additional 20% Arcane damage.
Connected from Lunar Beam, Raze
While in Bear Form, you deal 10% increased Arcane damage.
Connected from Lunar Beam
Moonfire deals 8% increased damage and also hits another nearby enemy within 15 yds of the target.
Channel the power of the enraged moon to deal (640% of Spell Power) Arcane damage to your target over 8 sec. Casting Mangle extends its duration by 1.1 sec and generates 8 Rage.
Connected from Ursol's Warding, Lunar Beam
Row 10 opens at 20 points spent in Guardian Talents
An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, increases Arcane damage by 10%, and increases maximum health by 30%. Grants immunity to effects that cause loss of control of your character. Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.
Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. Chance to use an exceptional spell or ability is increased.
Connected from Blood Frenzy, Moonless Night, Raze
Row 11 opens at 20 points spent in Guardian Talents
Mangle has 1 additional charges and when Maul is cast at 80 Rage or above its chance to activate Gore is increased by 100%.
Connected from Flashing Claws, Blood Frenzy, Ursoc's Fury
While in Bear Form, you are healed for 18% of all Arcane damage done.
Connected from Fury of Nature, Twin Moonfire or Red Moon, Moonless Night
Row 12 opens at 20 points spent in Guardian Talents
Maul and Raze may consume up to 20 more Rage to deal up to 70% additional damage.
Connected from Ursoc's Fury, Harnessed Rage
: Every 25 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec. : Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.
Connected from Incarnation: Guardian of Ursoc or Convoke the Spirits
Awaken memories of past conflicts, causing a Dread Shade to take form nearby. While active, shades slowly travel toward your target, dealing (70% of Attack Power) Nature damage to nearby enemies and mirroring your Thrash casts.
Connected from Elune's Favored, Incarnation: Guardian of Ursoc or Convoke the Spirits
Your damage has a 5% chance to trigger a free automatic Moonfire on that target. : When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage. : When this occurs, you gain 1 charges of Lunar Wrath. Each 20 Rage you spend while Red Moon is active consumes a stack to deal (100% of Spell Power) additional Arcane damage to its target and heal you for (130% of Spell Power).
Connected from Twin Moonfire or Red Moon, Elune's Favored
Row 13 opens at 20 points spent in Guardian Talents
Roar with earthshattering ferocity, dealing (280% of Attack Power) Physical damage, and resetting the cooldown of Thrash and allowing it to stack 5 additional times for 12 sec. When Sundering Roar ends, any excess stacks of Thrash immediately deal their remaining damage.
Connected from Incarnation: Guardian of Ursoc or Convoke the Spirits, Harnessed Rage
Row 14 opens at 20 points spent in Guardian Talents
Spending Rage has a 10% chance to awaken a guardian spirit for 8 sec, which attacks a nearby enemy for (300% of Attack Power) when you cast Thrash or Mangle.
Druid of the Claw 14
Row 1 opens at 1 points spent in Druid of the Claw
Your auto-attacks have a chance to make your next Maul become Ravage. Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to 31.25 additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent. 1 point: damage, in an arc 2 points: damage, in an arc 3 points: damage, in an arc 4 points: damage, in an arc 5 points: damage, in an arc]
Row 2 opens at 1 points spent in Druid of the Claw
Your maximum Energy and Rage are increased by 20. Frenzied Regeneration also increases your maximum health by 10%.
Connected from Ravage
Ravage also inflicts a Bleed that causes (50.4% of Attack Power) damage over 6 sec and saps its victims' strength, reducing damage they deal to you by 4%. Dreadful Wound is not affected by Circle of Life and Death. If a Dreadful Wound benefiting from Tiger's Fury is re-applied, the new Dreadful Wound deals damage as if Tiger's Fury was active.
Connected from Ravage
Ferocious Bite and Rampant Ferocity damage increased by 10% and Primal Wrath's direct damage increased by 60%.
Connected from Ravage
Connected from Ravage
Row 3 opens at 1 points spent in Druid of the Claw
When transforming from Bear to Cat Form, you retain 80% of your Bear Form armor and health for 6 sec.][] For 6 sec after entering Bear Form, you heal for 10% of damage taken over 8 sec.
Connected from Fount of Strength
Stampeding Roar's duration is increased by 25%.
Connected from Bestial Strength
Row 4 opens at 1 points spent in Druid of the Claw
Ravage increases your auto-attack speed by 35% for 6 sec.
Ravage increases your Agility by 8% and the armor granted by Ironfur by 20% for 8 sec. Your first Tiger's Fury after entering combat makes your next Ferocious Bite become Ravage.
Connected from Limb from Limb
Row 5 opens at 1 points spent in Druid of the Claw
Your Dreadful Wounds increase the damage afflicted enemies take from your Bleed damage over time effects by 8%.
Connected from Dreadful Wound
Row 6 opens at 1 points spent in Druid of the Claw
Shred, Swipe, and Rake damage increased by 10% and their critical strike chance is increased by 5%. Mangle heals you for 5% of maximum health.
Connected from Pack's Endurance
Row 7 opens at 1 points spent in Druid of the Claw
Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and Brutal Slash damage increased by 10%. Mangle damage increased by 25%.
When you have 8 stacks, the next time you transform into Bear Form, your next Mangle deals 50% increased damage or your next Swipe deals 50% increased damage. Either generates 15 extra Rage.
Connected from Wildshape Mastery
Connected from Exacerbating Wounds
You have a 16% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing (300% of Attack Power) Physical damage and generating 3 Energy.
Connected from Ruthless Aggression or Killing Strikes
Row 8 opens at 1 points spent in Druid of the Claw
During Berserk, Mangle, Thrash, and Brutal Slash have a 20% chance to make your next Maul become Ravage.
Connected from Strike for the Heart or Tear Down the Mighty, Aggravate Wounds, Empowered Shapeshifting or Wildpower Surge, Twin Claw
Elune's Chosen 14
Row 1
Lunar Beam now causes you to leech life equal to 12% of all damage dealt to enemies within the beam. Fury of Elune now ends with a flash of energy, blasting nearby enemies for (216.3% of Spell Power) Astral damage.] [ Fury of Elune now ends with a flash of energy, blasting nearby enemies for (216.3% of Spell Power) Astral damage. New Moon and Half Moon call down 1 Minor Moons and Full Moon calls down 2 Minor Moons that deal (188.5% of Spell Power) Astral damage and generate 3 Astral Power.]
Row 2
Moonfire and Starfire generate 2 additional Astral Power.
Connected from Boundless Moonlight
Moonfire deals 20% increased damage. Red Moon deals 30% increased damage.
Connected from Boundless Moonlight
Bear Form and Moonkin Form reduce Arcane damage taken by 6% and all other magic damage taken by 3%.
Connected from Boundless Moonlight
Gaining Astral Power with Starfire has a 30% chance to launch a Starsurge at a victim at 50% effectiveness.
Connected from Boundless Moonlight
Row 3
Increases the damage of Fury of Elune by 15% and the damage of Full Moon by 25%.
Connected from Moon Guardian
Enemies damaged by Full Moon or Fury of Elune take 6% increased damage from you for 6 sec.
Connected from Lunar Insight
Enemies affected by Moonfire are slowed by 20%.
Using Wild Charge while in Bear Form or Moonkin Form incurs a 3 sec shorter cooldown.
Connected from Glistening Fur
Lunar Eclipse increases Arcane damage by an additional 3%.
Connected from Star Cascade
Row 4
Starfire deals 120% increased damage to its primary target. Wrath no longer changes your Eclipse ability's mode to Solar Eclipse.
Connected from Stellar Command
Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. Calls down a beam of pure celestial energy, dealing Astral damage over 3 sec within its area. Generates over its duration.
Incarnation: Chosen of Elune increases Arcane damage from spells and abilities by 10% while active. Increases the duration and number of spells cast by Convoke the Spirits by 25%.
Connected from Atmospheric Exposure
All Arcane damage from your spells and abilities is increased by 3%.
Connected from Moondust or Elune's Grace
Starfall damage increased by 10%.]?s400254[Raze][Maul] damage increased by 10%. Lunar Beam's damage dealt to its primary target increased by 30%.
Connected from Penumbral Swell
Row 5
Further increases the power of Boundless Moonlight. Lunar Beam increases Mastery, deals 30% increased damage, and lasts 3 sec longer. The flash of energy now generates 6 Rage and its damage is increased by 50%.
Connected from Lunar Calling, The Light of Elune or Astral Insight, Arcane Affinity or Lunation, Bask in Moonlight
Best Guardian Druid builds
These builds are counted, not opinions. We read the active talent loadout of the highest-rated Guardian Druid players on the US ladders (Solo Shuffle and Battleground Blitz), decoded every code against the Guardian Druid tree, and tallied what they actually run. 200 decoded loadouts feed this section. Loadouts last read November 5, 2026. Each build links into the calculator above with every point already placed.
Solo Shuffle: 100 top players, best rating 2071
No identical build is run by more than 3 of these 100 players, so the loadouts below are the real ones that sit closest to what most of them take.
- Build 1 Load in calculator
CgGADBD3hSPCL9Y9gz68WcKvMAAAAAAAAAAAAgZmBmZGzsNzyMGjlBmNGjmIzMbMzMzyMz8AAAAAAAGzyMgllZGMmlBwUAAAgNMzAsZGMYgtBYmBwA - Build 2 Against build 1 it takes Raze, Natural Resilience, Ursoc's Fury and Typhoon and skips After the Wildfire, Blood Frenzy, Natural Recovery and Ironfur. Load in calculator
CgGADBD3hSPCL9Y9gz68WcKvMAAAAAAAAAAAAgZmBzwYmtZWmZmZsMgNzYYAjZbmZmZ2GzwAAAAAAmBDYZZmBjZbAMAAAA2wMzAWMDGgx2AMzAYA - Build 3 Against build 1 it takes Ursoc's Guidance, Incarnation: Guardian of Ursoc, Twin Moonfire and Typhoon and skips Red Moon, Killing Blow, Astral Influence and Ironfur. Load in calculator
CgGADBD3hSPCL9Y9gz68WcKvMAAAAAAAAAAAAgZmxsYmZMzyMLGjxyAzmhRTmmxsZmZmZZMDDAAAAAYGLGwy2MDGzyAYKAAAwGmZAWMDGgxGgZGAD
37 talents are taken by at least 90% of the 100 Solo Shuffle players, out of roughly 70 talents in a full loadout. They include Aessina's Renewal, Berserk, Gore, Improved Barkskin, Innate Resolve, Killer Instinct, Lycara's Teachings and Maul, plus 29 more.
The ladder is split on Reinforced Fur (51%), Infected Wounds (49%), Instincts of the Claw (52%), Astral Influence (48%), Killing Strikes (46%) and Ursoc's Fury (46%). The percentage is the share of Solo Shuffle players running that talent, so a number near 50% means the top of the ladder has not settled on it.
Choice nodes where players take different sides: Twin Moonfire (59%) against Red Moon (37%); Rend and Tear (66%) against Untamed Savagery (34%); Dream of Cenarius (67%) against Dream Guide (28%); Ursol's Vortex (74%) against Mass Entanglement (25%).
Rarely taken but still seen on the ladder: Ruthless Aggression (8%), Memory of Ysera (7%), Starlight Conduit (7%), Innervate (5%), Moonkin Form (4%) and Starfire (4%).
Hero tree split: Druid of the Claw 53% and Elune's Chosen 47%.
Battleground Blitz: 100 top players, best rating 2722
No identical build is run by more than 3 of these 100 players, so the loadouts below are the real ones that sit closest to what most of them take.
- Build 1 Load in calculator
CgGADBD3hSPCL9Y9gz68WcKvMAAAAAAAAAAAAgZmZmFzYMzyMLGjxyAziZMaiMmNmZmZZMzAAAAAAYMLzAWWmZwYWGATBAAA2wMDwiZwgB2AMzAYA - Build 2 Against build 1 it takes Blood Frenzy, Reinforced Fur, Ursol's Vortex and Ironfur and skips Flashing Claws, Mass Entanglement, Soul of the Forest and Lycara's Inspiration. Load in calculator
CgGADBD3hSPCL9Y9gz68WcKvMAAAAAAAAAAAAgZmZmFzMjZWmZBjZZZgZzMGNRmZ2GzMzsMmZAAAAAAYsYALbzMYMLDgpAAAAbMzMAMwAWssBYmBwA - Build 3 Against build 1 it takes Blood Frenzy, Memory of Ysera, Natural Resilience and Moonkin Form and skips Elune's Favored, After the Wildfire, Rake and Astral Influence. Load in calculator
CgGADBD3hSPCL9Y9gz68WcKvMAAAAAAAAAAAAgZmxs4BMzMzyMLegZMWAzyMMaiMzsNmZmZhZGAAAAAMwYxAW2mZwY2GATBAAA2YmZAYMMgFLbAmZAMA
40 talents are taken by at least 90% of the 100 Battleground Blitz players, out of roughly 70 talents in a full loadout. They include Aessina's Renewal, Feline Swiftness, Gift of the Wild, Gore, Improved Barkskin, Innate Resolve, Lycara's Teachings and Maul, plus 32 more.
The ladder is split on Front of the Pack (50%), Grievous Wounds (50%), Lycara's Inspiration (51%), Perfectly-Honed Instincts (51%), Ursoc's Fury (49%) and Limb from Limb (48%). The percentage is the share of Battleground Blitz players running that talent, so a number near 50% means the top of the ladder has not settled on it.
Choice nodes where players take different sides: Ursol's Vortex (61%) against Mass Entanglement (38%); Circle of the Wild (37%) against Circle of the Heavens (33%); Moondust (69%) against Elune's Grace (25%); Dream of Cenarius (74%) against Dream Guide (23%).
Rarely taken but still seen on the ladder: Harnessed Rage (10%), Symbiotic Relationship (10%), Guardian of Elune (9%), Waking Nightmare (9%), Killing Blow (8%) and Maim (8%).
Hero tree split: Elune's Chosen 58% and Druid of the Claw 42%.
Where the brackets disagree: Soul of the Forest is run by 77% in Solo Shuffle but 35% in Battleground Blitz; Elune's Favored is run by 71% in Battleground Blitz but 33% in Solo Shuffle; Circle of the Wild is run by 74% in Solo Shuffle but 37% in Battleground Blitz; Flashing Claws is run by 77% in Solo Shuffle but 41% in Battleground Blitz. Pick the loadout from the bracket you queue for.
Method: top US ladder entries per bracket that have a stored loadout, active loadout only. Builds are grouped by the exact talents chosen, ranks and choice nodes included. Small samples are never shown (a bracket needs at least 8 decoded loadouts).