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Quest

A Grim Portent

A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50-90
LocationFelwood
CategoryHeritage
Quest ID76194

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76194))

Requirements

Read from the Blizzard quest API.

Description

Tyrande suspected there was something foul happening here in Felwood... and she was right. Her priestess, Kaylessa, was sent here to purify the moonwell from the fel corruption that plagues this land, in an effort to reclaim that which belongs to us. Now we have lost one of our sisters and the moonwell still remains corrupted. We cannot let this stand. We will finish what Kaylessa started, and heal the moonwell. Arko'narin has history with this place. I will let her tell you why we are here.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Felwood Quest turn-in 2 mapped points
Felwood map showing where to go for A Grim PortentTurn-inObjective area

In-game waypoint: /way #77 37.5 60.3

Coordinates

  • Turn-inFelwood 37.5, 60.3/way #77 37.5 60.3
  • Objective areaFelwood 37.4, 60.3/way #77 37.4 60.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Felwood map

Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Felwood:

  • Wildheart Point, FelwoodAlliance and Horde · about 410 yards east
  • Grove of the Ancients, DarkshoreAlliance · about 640 yards west
  • Emerald Sanctuary, FelwoodAlliance and Horde · about 1,200 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Reward details

Currency: Flightstones x 10

Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Night Elf Heritage Armor

Part 3 of 12.

Previous: Ancient Curses · Next: Countering Corruption

  1. 1The Clarion Call
  2. 2Ancient Curses
  3. 3A Grim Portent
  4. 4Countering Corruption
  5. 5Mercy or Misery
  6. 6Stepping into the Shadows
  7. 7A Glimpse of Terror
  8. 8Balancing the Scales
  9. 9Heart of the Issue
  10. 10Wardens' Wrath
  11. 11A Mark For A Protector
  12. 12Honor of the Goddess

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Ancient CursesLevel 50-90

    Thank you for answering my call so quickly, <name>. Demonic corruption has seen a resurgence in Felwood recently. Tyrande sent out a contingent of Sentinels and one of her own priestesses to investigate the matter further. None have returned.

After this quest

Taken from the storyline's own step order.

  • Countering CorruptionLevel 50-90

    I cannot thank you enough for your help with this, <name>. I knew I had to be here to help Nari when she told me about this mission. It seems as though my skills are needed, just as I thought. The magic here is foul and all-corrupting. It must be contained.

The storyline at a glance

Night Elf Heritage Armor has 12 steps, from The Clarion Call to Honor of the Goddess.

Maps its steps are placed on (steps per map): Felwood (9), Stormwind City (3).

Other storylines on the Felwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.