In addition to being level 120 and having friendly with the 3 factions, you need to progess through the war campaign until you built bases on all three Alliance islands to get A Mission of Unity and unlock the World Quests.
Quest
A Mission of Unity
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
New player, joined when the Shadowlands Pre-Patch came live.. I wasn't able to get to this quest even with the requirements completed that other people have said. Level 50, all 3 strongholds completed, reputation at friendly for all - but still couldn't get it and Bliz support wasn't very helpful with their generic response.
I figured it out though, apparently [storyline=743] needs to be done in order for this to unlock as well, though no other place lists it as a prerequisite.
Did you level all the way to 120 in just one zone because the quests gave enormous amounts of XP and you dinged before you knew it? Were you excited that you made it to max level, ready to jump into world quests and warfronts with all of the other cool players on your server? Whoa, hold up buddy! You might have hit the XP ceiling, but we're going to force you to go back to the other zones you didn't do and grind rep before we let you do anything fun. Oh, and did we mention that thanks to our nifty scaling technology you won't be able to steamroll those areas like you used to? That's right, all the mobs are going to jump right up to 120 with you so you'll spend extra time trying to get all caught up. If you're squishy, you might even die a couple of times along the way! We know you want to get into that sweet endgame action with your friends (you know, the ones you can't see thanks to our equally spiffy phasing technology), but you're going to have to wait a bit longer. There will probably be another barrier to slow you down even more after you do this quest, but we don't know yet because we're still running in circles somewhere in Vol'dun. Don't forget your sunscreen!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53064))
Requirements
Read from the Blizzard quest API.
Description
You have undertaken great journeys during your time here in Zandalar. It is time for your next mission. Report to the Banshee's Wail.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #862 58.4 62.7
Coordinates
- Turn-inZuldazar 58.4, 62.7
/way #862 58.4 62.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The War Cache same spot
- With Prince in Tow same spot
- Time for War same spot
- Our War Continues same spot
- The Day is Won same spot
- A Goblin's Definition of Success same spot
- The Return of Derek Proudmoore same spot
- Through the Front Door same spot
- The Aid of the Tides same spot
- Champion: Lilian Voss same spot
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- Tusk Isle, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
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Storyline
Uniting Zandalar
Part 3 of 3.
Before we can really take the fight to the Alliance, we first need to fortify our partnership with the people of Zandalar.
Previous: Uniting Zandalar
- 1Uniting Zandalar
- 2Uniting Zandalar
- 3A Mission of Unity
Also part of: Gaining a Foothold (part 42 of 42).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
Other quests with this name
This one: Horde only · Level 50.
The storyline at a glance
Uniting Zandalar has 3 steps, from Uniting Zandalar to A Mission of Unity.
Maps its steps are placed on (steps per map): Zuldazar (3).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.