To get this quest to become available, I did the following:
Threat from the Water - I don't know that you actually need this, but I did it first.
The Last Wave of Survivors - This opens up these quests:The Buzzbox 413 quest turns into this chain:
The Corruption's Source opens after Buzzbox 723 is turned in. You do not have to do A Cure In The Dark.
Quest
The Corruption's Source
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
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When you go into the cave go down the path. There is another quest you can pick up if you go to the left. You'll find Zenn Foulhoof if you take the path to the right.
For those like me who had trouble finding the location:
From Lor'danel, take the bridge near the flightmaster that leads South. At the road, turn left (East). Then you will cross a small bridge. After the small bridge turn right (North) and proceed overland (watching out for the bears). Proceed to 56.2, 27.2, where there are two torches, and a path going up a cliff and to the right. Follow this path as it leads along the cliff to the right until you come to some crates with two torches beside them (56.2, 29.6). The path turns left there and takes you further up to the cave and waterfall, which are at 56.8, 31.2. You will see a Grell or two as you approach.
[Edit] Here's a map to show approximately where you find the trail up the cliff:
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13529))
Requirements
Read from the Blizzard quest API.
What to do
Description
I rushed here as soon as I heard the news from Wizbang. I know who's behind this mess now. Zenn Foulhoof. He came over from Teldrassil after he was chased out for performing perverse magics. The kinds of corruption he employs are not welcome among my people, and it seems he's taken it a step further this time, perhaps as some form of revenge. Zenn's been given too many chances, it's time we remove this threat to all that is natural. Kill Zenn and his minions, and then find me back in Lor'danel.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 51.1 19.7
Coordinates
- Turn-inDarkshore 51.1, 19.7
/way #62 51.1 19.7 - Objective areaDarkshore 58.2, 33.1
/way #62 58.2 33.1 - Objective area (centre of the marked area)Darkshore 57.5, 32.8
/way #62 57.5 32.8 - Objective areaDarkshore 56.8, 30.1
/way #62 56.8 30.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Rescue Effort about 40 yards
- Action This Day about 40 yards
- Defending Lor'danel about 40 yards
- A Threat from the North about 50 yards
- Honor the Flame about 200 yards
- A New Hope about 640 yards
- Nature and Nurture about 1,400 yards
- Stonehide Leather Sample about 1,570 yards
- Scrap of Pants about 1,570 yards
- Immaculate Stonehide Leather about 1,570 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Lor'danel, Darkshore
- Whisperwind Grove, Felwood
- Rut'theran Village, Teldrassil
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Darnassus +250
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Darkshore that reward Darnassus reputation: One Shot. One Kill. (+250), Shatterspear Laborers (+250), Remnants of the Highborne (+250), Reason to Worry (+250), Denying Manpower (+250), Swift Response (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 6 of 55.
Previous: Buzzbox 723 · Next: A Cure In The Dark
- 1The Last Wave of Survivors
- 2Threat from the Water
- 3Buzzbox 413
- 4No Accounting for Taste
- 5Buzzbox 723
- 6The Corruption's Source
- 7A Cure In The Dark
- 8A Lost Companion
- 9Unsavory Remedies
- 10Ritual Materials
- 11Twice Removed
- 12The Ritual Bond
Showing steps 1 to 12 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Buzzbox 723
There are a couple other forms of wildlife that we've verified infected. It's actually good news that the crabs appear to have caught this from the bears - hopefully that means this all stems from one source. We need to focus our attention on those bears now.
After this quest
Taken from the storyline's own step order.
- A Cure In The Dark
<Some unintelligible speech spews forth from the machine before you make out Wizbang's voice again.> Duskrats! They've been eating the duskrats! Those little buggers only come from one place, a cave against the cliff-face to the east.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.