Pre-patch, week 1
*COMPLETE quests chain, Alliance side, including breadcrumbs and side quests, for quest completists.
*Please comment if there's a missing quest, existing one is / isn't side quest / breadcrumb, etc.(1).A Short-Lived Peace
(1>2).The Horde Uprising
(2>3).A Disturbance in Ashenvale
(3>4).The Light of Elune
(3>5).Knives of the Forsaken
(4>6).A Soft Glow
(6>7).Hidden Amongst the Leaves
(6>8).Mercy for the Mad
(6>9).Garden Grove
(9>10).Enraged Furbolgs
(9>11).Elves in the Machine *bread crumb?
(10>12).The Wake of Something New
(12>13).Azerite Denial
(12>14).No Horde Allowed
(14>15).Malfurion Returns
(15>16)."Rock" The World
(16>17).Long Away
(17>18).A Looming Threat
Quest
Malfurion Returns
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
See My Full quest chain for Ally prepatch for BfA.
See Video For if need it for this quest - Video Malfurion Returns
.Quest Name:StartFinish[npc=134578] - You need to honored 6 soldiers. You can find then in same village, care on mobs hidden in the shade[npc=134578][npc=134578] - You need to kill 8 [npc=140801] You can find then in same village, mobs hidden in the shade[npc=134578][npc=134578] - you need to go find Malfurion Stormrage he is on North West Ashenvale or South DarkshoreMalfurion Stormrage - You need to find 8 hidden Druids of the Claw. you'll find them on north[npc=134578]Malfurion Stormrage - Kill 10 [npc=140686]. you'll find them on north[npc=134578]Onu - You need to rescue [npc=140719], [npc=140720] ( in cave ) and [npc=140721] thay are on south from You[npc=134578] - Just fly to Malfurion Stormrage to the northMalfurion Stormrage - Use [npc=143580] to slay 50 Horde enemies[npc=134578] in Darnassus - Get Rally speak with - [npc=142974], [npc=144151] and [npc=140498] and go to harbor[npc=140877]
I hope that help.
I had a red quest area highlighted on the minimap, and I couldn't find him there, but it turns out he's simply at the question-mark point a fair bit north. So this is not a search quest. I'm not sure where the red area came from, but you can just ignore it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52256))
Requirements
Read from the Blizzard quest API.
Description
Do you hear his voice? Malfurion seeks our aid! Keep your head high, {name}. The ancients stand with you this day.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #62 42.3 66.8
Coordinates
- Turn-inDarkshore 42.3, 66.8
/way #62 42.3 66.8 - Objective areaDarkshore 34.7, 85.1
/way #62 34.7 85.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- The Slumbering Ancients about 300 yards
- Consumed about 380 yards
- The Seeds of Life about 380 yards
- In Defense of Darkshore about 380 yards
- The Devourer of Darkshore about 380 yards
- An Ounce of Prevention about 380 yards
- Soggoth and Kronn about 400 yards
- The Battle for Darkshore about 410 yards
- Stepping Up Surveillance about 410 yards
- Naga In Our Midst about 410 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Grove of the Ancients, Darkshore
- Wildheart Point, Felwood
- Whisperwind Grove, Felwood
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Warchief's Command
Part 15 of 25.
Previous: No Horde Allowed · Next: "Rock" The World
- 10Enraged Furbolgs
- 11Elves in the Machine
- 12The Wake of Something New
- 13Azerite Denial
- 14No Horde Allowed
- 15Malfurion Returns
- 16"Rock" The World
- 17Long Away
- 18A Looming Threat
- 19A Threat from the North
- 20Rescue Effort
- 21Defending Lor'danel
Showing steps 10 to 21 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- No Horde Allowed
The Horde forces in this area are trying to collect as much Azerite as possible. No doubt they intend to weaponize it. Slay any Horde forces you can find. They must not be allowed to get their hands on this Azerite!
After this quest
Taken from the storyline's own step order.
- "Rock" The World
We do not fight alone, <name>. This day, the ancients will bear you in their branches. Hold back nothing in your defense of our forests!
The storyline at a glance
The Warchief's Command has 25 steps, from A Short-Lived Peace to From the Ashes....
Maps its steps are placed on (steps per map): Darkshore (15), Stormwind City (3), Ashenvale (3), Darnassus (3).
Other storylines on the Darkshore map
- Darkshore
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.