Talk to Witherbark Visitors. They tell the story and fight you.
Quest
A Witherbark Story
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
At this time, either an extra action bar is missing or a crucial part of the quest is missing. All that is happening at the moment is you talk to the trolls and they tell you the same thing over and over with no direction or guidance on next steps. This is most likely very bugged.
I was hoping for a bit of actual lore, but it seems these stories are just fluff. When they tell their stories, there's a beginning, middle, and end and seems like each part has a pool that it pulls from making it very possible for the stories have similar parts, but with 1 or 2 parts different. These are the ones I got. You can see bullet point 2 and 4 has the beginning and middle the same, but the end is different. And bullet point 5 and 7 have the same beginning, but different middles and ends.
- A dense mist had covered de forest... Elemental giants tore through de forest! De Witherbark defended their home proudly.
- De heat of summer was at its peak when... A raging dragonhawk rained chaos down on de village. It came at great cost, but de Witherbark triumphed.
- It was in de temple city of Atal'Aman... A vengeful elf stole an artifact of terrible power. And no Witherbark can forget dat fateful day.
- De heat of summer was at its peak when... A raging dragonhawk rained chaos down on de village. And no Witherbark can forget dat fateful day.
- It was in de aftermath of war... Elemental giants tore through de forest! De Witherbark were outnumbered, but dat's just how we like it. We survived by de skin of our tusks.
- It began at de peak of a mountain... A bear de size of a mammoth attacked! It was a simple matter for de fierce Witherbark.
- It was in de aftermath of war... Countless murlocs besieged de Witherbark! And no Witherbark can forget dat fateful day.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90483))
What to do
Description
The Witherbark say they have a lot of stories to tell, but I've heard two and BOTH involved a sparring match! Please, can you ask the Witherbark here for stories? My old bones can't take another reenactment!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2437 47.3 24.4
Coordinates
- Turn-inZul'Aman 47.3, 24.4
/way #2437 47.3 24.4 - Objective area (centre of the marked area)Zul'Aman 47.5, 25.3
/way #2437 47.5 25.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- Work It about 120 yards
- Shrine Preparations about 530 yards
- Childlike Devotion about 650 yards
- Temple and a Teapot about 650 yards
- Maisara Caverns: Maisara Hungers about 660 yards
- Shadebasin Watch about 660 yards
- The Crypt in the Mist about 660 yards
- Rescue from the Shadows about 660 yards
- Shared Loa about 680 yards
- Seeking Shadra about 690 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Camp Stonewash, Zul'Aman
- Shadebasin Watch, Zul'Aman
- Witherbark Bluffs, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Unlikely Friends
Part 4 of 8.
Previous: Cuisine Connection · Next: Sightseeing Stegadon
- 1Camp Stonewash
- 2I Have a Permit
- 3Cuisine Connection
- 4A Witherbark Story
- 5Sightseeing Stegadon
- 6Afterthought Artifacts
- 7Dangerous Delicacies
- 8Unlikely Friends
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Cuisine Connection
Dis "seeker" has been askin' a lot of questions about de foods we eat. It sounds like these tortollans like to eat poisonous foods. De Witherbark do as well. There are many foods we eat that could kill us if not treated properly. Go collect zapgut eel stomachs and blisterskin kelp.
After this quest
Taken from the storyline's own step order.
- Sightseeing Stegadon
Wow, your armor is sooooo cool! <Trishe stares, slack-jawed.> Oh, have you seen my friend Steggy? She was here with me, but then there were all these pretty bugs and things, and she ran off after them, and I was too slow to follow her. <Trishe pouts.> I'm s'posed to watch Steggy. I'm response-able!
The storyline at a glance
Unlikely Friends has 8 steps, from Camp Stonewash to Unlikely Friends.
Maps its steps are placed on (steps per map): Zul'Aman (8).
Steps of this storyline count toward:
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- Dis Was Our Land
- A Venomous History
- De Amani Never Die
- An Island of Fangs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.