Aid for the Ashen is a part of the [class=11] Class Hall campaign
Aid for the Ashen quest video: https://www.youtube.com/watch?v=v8ScxTE7pJMAnd here is related quests:
QuestNoteVideoNeutral with Cenarion Circlehttps://youtu.be/inhi0K9owN4[quest=41783]Guardianhttps://youtu.be/Z67r7i-OFmkAfter choosing artifact in the beginning you will be able to do other Artifact quests at level 102.
All artifacts quests here in one place : A Glorious Campaign
Quest
Aid for the Ashen
A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Video Guide: https://www.youtube.com/watch?v=wpQpYSmI9yo
1. Aid for the Ashen
• Accept the quest, Aid for the Ashen, from Delandros Shimmermoon at coords 73.2, 43.0 (Ashamane's Gate in Val'sharah).
• Travel northeast to the area of coords 72, 40.
• Defeat any [npc=107535] to free 4 [npc=107388] who are being held by them.
• Travel back to Ashamane's Gate at coords 73.2, 43.0.
• Turn in the quest to Delandros Shimmermoon.
Ashen druids located at north from quest giver, there are [npc=107535] mobs, that should be killed to make druids free.
Aid for the Ashen — https://www.youtube.com/watch?v=1onKfjqzn1Q
_[item=128859] series
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42439))
Requirements
Read from the Blizzard quest API.
Description
Turn your eyes above and you will see the cause of our misfortune. Ever since that ship appeared the attacks have been relentless. Many of the Ashen have been captured and even now I can hear their screams of torture. Please, go out there and rescue as many of my followers as you can. They do not deserve the fate that awaits them if left in the Legion's grip.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #641 73.2 42.6
Coordinates
- Turn-inVal'sharah 73.2, 42.6
/way #641 73.2 42.6 - Objective area (centre of the marked area)Val'sharah 71.5, 40.5
/way #641 71.5 40.5 - Objective areaVal'sharah 70.5, 47.1
/way #641 70.5 47.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- Mending the Filter about 210 yards
- Love Lost about 300 yards
- Lost in Retreat about 320 yards
- Wormtalon Wreckage about 320 yards
- Regroup at the Refuge about 320 yards
- Heart of the Nightmare about 400 yards
- Reading the Leaves about 400 yards
- Given to Corruption about 400 yards
- Dark Side of the Moon about 440 yards
- Ancestors and Enemies about 530 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Val'sharah:
- Starsong Refuge, Val'sharah
- Sylvan Falls, Highmountain
- Garden of the Moon, Val'sharah
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Fangs of Ashamane
Part 3 of 5.
Previous: Seeds of Renewal · Next: The Shrine in Peril
- 1The Shrine of Ashamane
- 2Seeds of Renewal
- 3Aid for the Ashen
- 4The Shrine in Peril
- 5The Fangs of Ashamane
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Seeds of Renewal
The Fangs of Ashamane are in danger, <name>. For ten thousand years a powerful magic ward has protected them from any would-be thieves, but the ward has weakened over time and is in danger of failing.
After this quest
Taken from the storyline's own step order.
- The Shrine in Peril
You've helped us greatly, champion. Now, it is time that you tell me what brings you here. <You mention to Delandros that Archdruid Greathoof sent you to seek the Fangs of Ashamane.> Hrm... if you had told me this at the outset, I would have told you to take a walk.
The storyline at a glance
The Fangs of Ashamane has 5 steps, from The Shrine of Ashamane to The Fangs of Ashamane.
Maps its steps are placed on (steps per map): Val'sharah (4), The Dreamgrove (1).
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.