i made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=QoOhQKMlccc&feature=youtu.be
Quest
Regroup at the Refuge
A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43576))
What to do
Description
I cannot think clearly in this place. Even though the moonwell is still pure, the corrupting influence of the Nightmare remains. Come, we will return to the refuge and gather our wits. Then we will continue the hunt for my husband.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #641 69.5 49.5
Coordinates
- Turn-inVal'sharah 69.5, 49.5
/way #641 69.5 49.5 - Objective areaVal'sharah 66.9, 50.1
/way #641 66.9 50.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- Lost in Retreat same spot
- Wormtalon Wreckage same spot
- The Shrine of Ashamane about 110 yards
- Seeds of Renewal about 110 yards
- Mending the Filter about 120 yards
- Ancestors and Enemies about 210 yards
- Darkbinder Dilemma about 210 yards
- The Demon's Trail about 270 yards
- Aid for the Ashen about 320 yards
- The Shrine in Peril about 470 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Val'sharah:
- Starsong Refuge, Val'sharah
- Garden of the Moon, Val'sharah
- Sylvan Falls, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Regroup at the Refuge >> https://www.youtube.com/watch?v=sd4qaS2WRmc
Storyline
All Nightmare Long
Part 3 of 11.
Previous: Dark Side of the Moon · Next: Heart of the Nightmare
- 1Love Lost
- 2Dark Side of the Moon
- 3Regroup at the Refuge
- 4Heart of the Nightmare
- 5Reading the Leaves
- 6Given to Corruption
- 7Softening the Target
- 8Close Enough to Touch
- 9The Fate of Val'sharah
- 10The Tears of Elune
- 11Darkheart Thicket: Enter the Nightmare
Also part of: All Nightmare Long (part 3 of 11).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dark Side of the Moon
Xavius has been this way, but his destination is unclear. The Nightmare smothers my mind! These refugees tell of an ancient Moonwell hidden in the ruins ahead. If it is uncorrupted, it will give me the focus I need. By Elune's light, we will find my husband yet.
After this quest
Taken from the storyline's own step order.
- Heart of the Nightmare
I know only that my husband is somewhere deeper in this twisted forest. He is still alive, but it remains to be seen if he is whole. <Tyrande's expression hardens into a scowl as she peers at you.> Elune herself cannot protect Xavius if he is not.
The storyline at a glance
All Nightmare Long has 11 steps, from Love Lost to Darkheart Thicket: Enter the Nightmare.
Maps its steps are placed on (steps per map): Val'sharah (10), Dalaran (1).
Steps of this storyline count toward:
Other storylines on the Val'sharah map
- Into the Nightmare
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
- Archdruid of Lore
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.