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Quest

Aid for the Wounded

A World of Warcraft quest in Coldridge Valley. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Gymlea+3via Wowhead (opens the original comment in a new tab)

1) At the bottom of the screen are a series of Icons, or spaces for Icons. Left-mouse-click on the right-most icon, labeled "Backpack". This is what Wowhead users mean when they say "Open your backpack."
2) A window opens up showing all of the spaces in the Backback for items. One of the spaces is occupied by "Sten's First Aid Kit".
3) Move "Sten's First Aid Kit" to your Action Bar, which means left-click it, hold the mouse button down, move the mouse to drag the icon across the screen, and release the button when the icon is over one of the left-side gray boxes in the Action Bar at the bottom of the screen.
4) Now left-click a Wounded Mountaineer, and then left-click "Sven's First Aid Kit" in the action bar.
5) The Mountaineer will be healed.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 1-10
LocationColdridge Valley, Dun Morogh, Coldridge Valley
Quest ID24471

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24471))

Description

{name}, listen! Unlike Joren, I've no need for yer blade, but I do need someone with a steady hand and a bit o' courage. Our mountaineers are trained to protect the village from the odd wolf attack... not an all-out trogg invasion! Many of our best have succumbed to wounds and exhaustion, and I need yer help bandaging them up. Here, take my first aid kit and assist as many as ye can.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Coldridge Valley Quest turn-in no plotted point
Dun Morogh Objective area 1 mapped point
Dun Morogh map showing where to go for Aid for the WoundedObjective area

In-game waypoint: /way #27 36.6 70.1

Coldridge Valley Objective area no plotted point

Coordinates

  • Objective areaDun Morogh 36.6, 70.1/way #27 36.6 70.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

Flight points closest to the quest’s turn-in marker on Coldridge Valley:

  • Kharanos, Dun MoroghAlliance · about 1,000 yards north-east
  • Thorium Point, Searing GorgeHorde · about 1,500 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 silver
Experience1,400 XP
ReputationIronforge +250

Reward details

Reputation: Ironforge +250

This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.

Reputation group: Alliance.

Other quests in Coldridge Valley that reward Ironforge reputation: The Troll Menace (+250), Ice and Fire (+350), A Refugee's Quandary (+250), Hold the Line! (+250), Give 'em What-For (+250), Lockdown in Anvilmar (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Coldridge Valley

Part 3 of 17.

Previous: Give 'em What-For · Next: Lockdown in Anvilmar

  1. 1Hold the Line!
  2. 2Give 'em What-For
  3. 3Aid for the Wounded
  4. 4Lockdown in Anvilmar
  5. 5First Things First: We're Gonna Need Some Beer
  6. 6All the Other Stuff
  7. 7Dwarven Artifacts
  8. 8Make Hay While the Sun Shines
  9. 9Whitebeard Needs Ye
  10. 10The Troll Menace
  11. 11Trolling for Information
  12. 12A Refugee's Quandary

Showing steps 1 to 12 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Give 'em What-ForColdridge Valley · Level 1-10

    Alright, <name>, listen up. I know a thing or two about troggs, and one of those things is that the biggest, strongest troggs get the most respect. The brutes value strength over anything else. Ye see those great big troggs sitting back behind the front lines?

After this quest

Taken from the storyline's own step order.

  • Lockdown in AnvilmarColdridge Valley · Level 1-10

    We appreciate yer help out here, but there may be a place where they need ye even more. Due to the trogg attacks - not to mention that massive earthquake we just had - we're putting all civilians on lockdown inside Anvilmar, just up the hill to the northwest.

The storyline at a glance

Coldridge Valley has 17 steps, from Hold the Line! to Don't Forget About Us.

Maps its steps are placed on (steps per map): Coldridge Valley (16), Dun Morogh (1).

Other storylines on the Dun Morogh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.