Questline starts in Oribos at Lady Liadrin near the teleport to Orgrimmar.
You need to be exalted with [faction=911] to get this.
- Summons from the Matriarch - meet her in Silvermoon /way 88.75 37.58 entrance to Lady Liadrin
- Briefing - watch dialogue
- Tranquillien Besieged - click the portal next to you
- Death to the Scourge - kill 15 enemies
- Magus Installation - click [npc=176843] and defeat [npc=176856]. Go west to 45.41 35.15 and repeat it. To north at 44.99 30.84 and again.
- A Knight's Weapon - leave the building, take the stairs on your right. Collect the weapon
- An Honest Heart - go to Bastion, you can take the teleport to Orgrimmar behind the quest giver
An Unbreakable Will - go to Maldraxxus- Bastion:
A Fair Race - click dialogue to start the race. Start running and click the yellow bells on your way- Travel to Maldraxxus, entrance at 45.88 45.07
Unfair Fight - click dialogue to start the fight, defeat [npc=176917]. Talk to [npc=176918] after that- Return to the Ghostlands - return to Tristessa (Oribos > Orgrimmar > Silvermoon)
- I Am the Blade of the Light - go to the marked area and mount the [npc=176991]. Click your extra button [spell=367787] for aoe. You can also use your normal abilities. Fill the bar
- Justice Long Overdue - kill [npc=176864]. Move him to the other crystal if the areas are growing too much. Click the extra button on his corpse and kill [npc=176865]
This quest rewarded [item=191604] (this depends on whether you can wield polearms)- Blood Knight - return to Silvermoon and get [item=191566]. [class=2]s also receive [item=191565].
Questline took about 40 minutes (incl. flight paths) with itemlevel 230.
Quest
An Unbreakable Will
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63486))
What to do
Description
We're clearly dealing with someone who is using terrible magic to suspend his own death. There's another force we know of that uses magic in this fashion. The Maldraxxi are intimately familiar with the trappings of death, and equally familiar with how to subvert it. Perhaps one of the Houses knows of a way to help us. Go there, and seek out power that can break this unnatural loop.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1536 46.7 45.8
Objective areaIn-game waypoint: /way #95 48.5 32.1
Coordinates
- Turn-inMaldraxxus 46.7, 45.8
/way #1536 46.7 45.8 - Objective areaGhostlands 48.5, 32.1
/way #95 48.5 32.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- Taking Inventory about 110 yards
- Take the Bull by the Horns about 120 yards
- Stabbing Wasteward about 120 yards
- Smack and Grab about 130 yards
- To Die By the Sword about 240 yards
- An Opportunistic Strike about 240 yards
- Champion the Cause about 240 yards
- If You Want Peace... about 290 yards
- The Ladder about 340 yards
- A Sure Bet about 340 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Theater of Pain, Maldraxxus
- The Spearhead, Maldraxxus
- Keres' Rest, Maldraxxus
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 1 comment
Top 1 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 1 comment on this page are shown in Top Comments above.
Other quests on the Maldraxxus map
Storyline
Knights of Blood
Part 9 of 16.
Previous: An Honest Heart · Next: Unfair Fight
- 4Tranquillien Besieged
- 5Death to the Scourge
- 6Magus Installation
- 7A Knight's Weapon
- 8An Honest Heart
- 9An Unbreakable Will
- 10Unfair Fight
- 11A Fair Race
- 12Return to the Ghostlands
- 13I Am the Blade of the Light
- 14Justice Long Overdue
- 15Blood Knight
Showing steps 4 to 15 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- An Honest Heart
If we are to defeat Vorath, we need to amplify the power of the ranseur. But we will not cut corners or impose our will to do it. That lesson has been learned. However, the kyrian of Bastion are masters of ushering souls to their proper places.
After this quest
Taken from the storyline's own step order.
- Unfair Fight
A cowardly pest that cheats his way out of the glory of death? Bah! I have something that'll cut him down where he stands. But such an enhancement requires one who is strong enough to wield it properly. Show me your mettle and fight! If you can prove yourself, I'll empower that ranseur of yours.
The storyline at a glance
Knights of Blood has 16 steps, from Summons from the Matriarch to Victory for the Sin'dorei.
Maps its steps are placed on (steps per map): Ghostlands (7), Silvermoon City (5), Bastion (2), Maldraxxus (2).
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- The House of Eyes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.