Questline starts in Oribos at Lady Liadrin near the teleport to Orgrimmar.
You need to be exalted with [faction=911] to get this.
- Summons from the Matriarch - meet her in Silvermoon /way 88.75 37.58 entrance to Lady Liadrin
- Briefing - watch dialogue
- Tranquillien Besieged - click the portal next to you
- Death to the Scourge - kill 15 enemies
- Magus Installation - click [npc=176843] and defeat [npc=176856]. Go west to 45.41 35.15 and repeat it. To north at 44.99 30.84 and again.
- A Knight's Weapon - leave the building, take the stairs on your right. Collect the weapon
- An Honest Heart - go to Bastion, you can take the teleport to Orgrimmar behind the quest giver
An Unbreakable Will - go to Maldraxxus- Bastion:
A Fair Race - click dialogue to start the race. Start running and click the yellow bells on your way- Travel to Maldraxxus, entrance at 45.88 45.07
Unfair Fight - click dialogue to start the fight, defeat [npc=176917]. Talk to [npc=176918] after that- Return to the Ghostlands - return to Tristessa (Oribos > Orgrimmar > Silvermoon)
- I Am the Blade of the Light - go to the marked area and mount the [npc=176991]. Click your extra button [spell=367787] for aoe. You can also use your normal abilities. Fill the bar
- Justice Long Overdue - kill [npc=176864]. Move him to the other crystal if the areas are growing too much. Click the extra button on his corpse and kill [npc=176865]
This quest rewarded [item=191604] (this depends on whether you can wield polearms).- Blood Knight - return to Silvermoon and get [item=191566]. [class=2]s also receive [item=191565].
Questline took about 40 minutes (incl. flight paths) with itemlevel 230.
Quest
An Honest Heart
A World of Warcraft quest in Bastion. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63485))
What to do
Description
If we are to defeat Vorath, we need to amplify the power of the ranseur. But we will not cut corners or impose our will to do it. That lesson has been learned. However, the kyrian of Bastion are masters of ushering souls to their proper places. Perhaps they would lend a fragment of their power to our cause. Go to Bastion, and find a way to empower the ranseur.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1533 45.0 68.9
Objective areaIn-game waypoint: /way #95 48.5 32.1
Coordinates
- Turn-inBastion 45.0, 68.9
/way #1533 45.0 68.9 - Objective areaGhostlands 48.5, 32.1
/way #95 48.5 32.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Bastion map
- A Soulbind In Need about 260 yards
- Walk the Path, Aspirant about 270 yards
- The Things That Haunt Us about 270 yards
- All An Aspirant Can Do about 270 yards
- In Agthia's Memory about 280 yards
- Shadow's Fall about 280 yards
- Agthia's Path about 280 yards
- Warriors of the Void about 280 yards
- On Wounded Wings about 280 yards
- Wicked Gateways about 280 yards
Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Bastion:
- Aspirant's Rest, Bastion
- Xandria's Vigil, Bastion
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Fantastic summary and all still relevant to 11.05
Storyline
Knights of Blood
Part 8 of 16.
Previous: A Knight's Weapon · Next: An Unbreakable Will
- 3Briefing
- 4Tranquillien Besieged
- 5Death to the Scourge
- 6Magus Installation
- 7A Knight's Weapon
- 8An Honest Heart
- 9An Unbreakable Will
- 10Unfair Fight
- 11A Fair Race
- 12Return to the Ghostlands
- 13I Am the Blade of the Light
- 14Justice Long Overdue
Showing steps 3 to 14 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Knight's Weapon
It's clear that this san'layn has decided to use the Scourge to empower himself somehow. We can keep taking him out, but he will just keep coming back. We need a weapon that can break him for good. I think I have a solution. Upstairs, you will find a newly forged ranseur.
After this quest
Taken from the storyline's own step order.
- An Unbreakable Will
We're clearly dealing with someone who is using terrible magic to suspend his own death. There's another force we know of that uses magic in this fashion. The Maldraxxi are intimately familiar with the trappings of death, and equally familiar with how to subvert it.
The storyline at a glance
Knights of Blood has 16 steps, from Summons from the Matriarch to Victory for the Sin'dorei.
Maps its steps are placed on (steps per map): Ghostlands (7), Silvermoon City (5), Bastion (2), Maldraxxus (2).
Other storylines on the Bastion map
- The Aspirant's Crucible
- Pride or Unit
- The Crowned Prince
- The Temple of Purity
- Do Not Forget
- Chasing a Memory
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.