When this quest becomes available [npc=107482]
Archmage Vargoth Shivers and mutters something unintelligible under his breath.
then after you've sent it from the mission boardArchmage Vargoth says: I... I am needed elsewhere.
Hint hint ;-)
Quest
Ancient Magic
A World of Warcraft quest in Hall of the Guardian. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For the record, this is the questline that is prerequisite to "Final Exit" -- to get your Millhouse Manastorm as one of your champions.
This line grants you Esara and Ravendwyr as champions.
Part of the [class=8] class order hall campaign. For details and the full quest line see the comments about [class=8].
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42433))
Requirements
Read from the Blizzard quest API.
Description
Since the Broken Isles is the epicenter of ancient night elven learning, there must be countless magical artifacts secreted away in forgotten vaults and reliquaries. We must secure them so they do not fall into the wrong hands! Perhaps you should send a champion in search of them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Hall of the Guardian map
- Archmage Omniara same spot
- Building Our Troops same spot
- Following In His Footsteps same spot
- Troops in the Field same spot
- Tech It Up A Notch same spot
- Technical Wizardry same spot
- The Tirisgarde Reborn same spot
- Servant to No One same spot
- Nothing Up My Sleeve same spot
- Finders Keepers same spot
Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
Rise of the Tirisgarde I
Part 1 of 12.
Next: An Unexpected Visitor
- 1Ancient Magic
- 2An Unexpected Visitor
- 3A Covert Operation
- 4Prepare To Be Assimilated
- 5What Is Going On Here?
- 6Some Knowledge Shouldn't Be Shared
- 7The Next Level Has Arrived
- 8Final Exit
- 9Empyrean Society Report
- 10Champion: Esara Verrinde
- 11Champion: Ravandwyr
- 12Recruiting Apprentices
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- An Unexpected Visitor
Archmage Vargoth's long-time apprentice, Ravandwyr, has arrived here in the Hall of the Guardian with an urgent message from his mentor. He will be waiting for you upstairs. You had best find him quickly, <name>!
The storyline at a glance
Rise of the Tirisgarde I has 12 steps, from Ancient Magic to Recruiting Apprentices.
Maps its steps are placed on (steps per map): Azsuna (6), Hall of the Guardian (4), Hall of the Guardian (2).
Other storylines on the Hall of the Guardian map
- The Tirisgarde Reborn
- Rise of the Tirisgarde II
- Champion: Akazamzarak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.