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Quest Log

Recruiting Apprentices

Recruiting Apprentices is a quest for level 10-45. It is step 12 of 12 in the Rise of the Tirisgarde I storyline, the final step. The quest's turn-in marker is in Hall of the Guardian at 47.8, 32.1. It rewards 775 experience and money.

Description

Grand Conjuror Mimic has arrived to aid us in bolstering our numbers. She seeks out the most promising apprentices and trains them very quickly. Her former students are some of the most powerful conjurors in the land!

Speak to her and recruit some of her apprentices to add to our roster.

Rewards

Money2 gold2 silver20 copper
Experience775 XP

Stuck on this quest?

Known issues

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Aldavor+9via Wowhead (opens the original comment in a new tab)

Don't know what I've done wrong, but I can't get this quest from Archmage Melis. I've tried checking whether I've already done the quest (/run print(IsQuestFlaggedCompleted(44098)) ) and it returns false. The only response I get from the quest giver is speech content "The night is dark and full of demons" as well as the option to hide/show the flame orbs. I'm a level 109 arcane, and I've already recruited elementals from Archmage Omniara.

Is this a bugged quest?

1 more comment below ↓

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44098))

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Aldavor+9via Wowhead (opens the original comment in a new tab)

Don't know what I've done wrong, but I can't get this quest from Archmage Melis. I've tried checking whether I've already done the quest (/run print(IsQuestFlaggedCompleted(44098)) ) and it returns false. The only response I get from the quest giver is speech content "The night is dark and full of demons" as well as the option to hide/show the flame orbs. I'm a level 109 arcane, and I've already recruited elementals from Archmage Omniara.

Is this a bugged quest?

1 more comment below ↓

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Rewards in detail
TypeRewardAmount
ExperienceXP775
MoneyGold2g 2s
Where it comes from
Turn-in mapHall of the GuardianTurn-in marker at 47.8, 32.1, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Hall of the Guardian Quest turn-in 2 mapped points
Hall of the Guardian map showing where to go for Recruiting ApprenticesTurn-inObjective area

In-game waypoint: /way #734 47.8 32.1

Coordinates

  • Turn-inHall of the Guardian 47.8, 32.1/way #734 47.8 32.1
  • Objective areaHall of the Guardian 81.0, 63.3/way #734 81.0 63.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Hall of the Guardian map

Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Rise of the Tirisgarde I

Part 12 of 12.

Previous: Champion: Ravandwyr

  1. 1Ancient Magic
  2. 2An Unexpected Visitor
  3. 3A Covert Operation
  4. 4Prepare To Be Assimilated
  5. 5What Is Going On Here?
  6. 6Some Knowledge Shouldn't Be Shared
  7. 7The Next Level Has Arrived
  8. 8Final Exit
  9. 9Empyrean Society Report
  10. 10Champion: Esara Verrinde
  11. 11Champion: Ravandwyr
  12. 12Recruiting Apprentices

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

The storyline at a glance

Rise of the Tirisgarde I has 12 steps, from Ancient Magic to Recruiting Apprentices.

Maps its steps are placed on (steps per map): Azsuna (6), Hall of the Guardian (4), Hall of the Guardian (2).

Other storylines on the Hall of the Guardian map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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