Opening boxes gives a whole bunch of experience even when you're past Legion content.
At level 111 with a full set of heirloms and rested experience, each box gives more than 3k exp each.
You can open as many boxes you want by abandoning and picking up the quest again, once you gotten all the blades and shields for it.
Quest
Arming the Army
A World of Warcraft quest in Helheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In Legion remix opening any of the chests still gives a ridicules amount of xp. I'm at about 300% xp gain and one chest gave me half a level. Also you can abandon the quest and restart it to open more chests.
There's a cave at 32.8, 43.2 with a bunch of boxes in it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44850))
Requirements
Read from the Blizzard quest API.
Description
The recent battles have greatly depleted our supplies, and we will need arms for our new Valarjar. The kvaldir have an abundance of weapons, armor, and other spoils from their raiding stockpiled in stolen crates. Confiscate whatever you can!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #649 34.2 28.5
Coordinates
- Turn-inHelheim 34.2, 28.5
/way #649 34.2 28.5 - Objective area (centre of the marked area)Helheim 44.5, 45.9
/way #649 44.5 45.9 - Objective area (centre of the marked area)Helheim 43.1, 42.8
/way #649 43.1 42.8 - Objective areaHelheim 34.4, 28.5
/way #649 34.4 28.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Helheim map
- A Desperate Bargain same spot
- Stealth by Seaweed about 190 yards
- Sundered about 210 yards
- Allies in Death about 210 yards
- To Light the Way about 220 yards
- Victory is Eternal about 220 yards
- The Eternal Nemesis about 220 yards
- A Little Kelp From My Foes about 360 yards
- Accessories of the Cursed about 370 yards
- An Unworthy Task about 370 yards
Quests whose map markers the client places closest to this one on Helheim, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Storyline
Chronicles of Skyhold IV
Part 2 of 16.
Previous: Recruitment Drive · Next: Stolen Souls
- 1Recruitment Drive
- 2Arming the Army
- 3Stolen Souls
- 4Helya's Horn
- 5A Glorious Reunion
- 6Resource Management
- 7Kvaldir on Call
- 8Missing in Action: Lord Darius Crowley
- 9Missing in Action: Eitrigg
- 10Mission: Search and Rescue
- 11Mission: Search and Rescue
- 12Operation Felrage
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Recruitment Drive
Helya's kvaldir have been raiding Azeroth's coasts for centuries, and many worthy vrykul who were destined to become my Valarjar were stolen. Now that their cursed queen is defeated, the souls held captive in Helheim can finally be freed to join us! Go to Helheim with Aerylia.
After this quest
Taken from the storyline's own step order.
- Stolen Souls
Odyn's worthy are held captive by soul fonts scattered around the Eternal Battlefield. They were destined to become Valarjar before their futures were stolen. Now, you can restore them to their rightful places. Destroy the soul fonts to release them!
Quests that require this one
The storyline at a glance
Chronicles of Skyhold IV has 16 steps, from Recruitment Drive to Champion: Eitrigg.
Maps its steps are placed on (steps per map): Broken Shore (9), Helheim (4), Skyhold (3).
Other storylines on the Helheim map
- To Helheim and Back
- The Trial of Valor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.