Seems the audio was bugged for me on this quest and other people. The little cut scene before turn it had sound effects, but no voice tracks matching the shown subtitles.
Quest
Azeroth's Voice
A World of Warcraft quest in Silithus: The Wound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Can we not do Battle for Azeroth visions anymore?
The cinematic very much reminded me of the line from Monty Python and the Holy Grail, "He who is valiant and pure of spirit may find the Holy Grail in the Castle of Aaarrrrggh!" :-)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78715))
Description
I haven't spoken with Azeroth for years. At first I just didn't feel the need. Then I realized I had started to resent her. For leaving me like... this. And now I'm not sure if I can. But I know the stakes. This Radiant Song of hers foretells something dire. And we need to know what. First, we need to prepare the Heart Chamber. Can ye start up the consoles nearby?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #81 43.2 44.5
Coordinates
- Turn-inSilithus 43.2, 44.5
/way #81 43.2 44.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silithus map
- Paid in Blood
- A Dying World
- The Blood of Azeroth
- A Recent Arrival
- Desert Research
- Khadgar's Request
- The Twilight Survivor
- Larvae By The Dozen
- The Source of Power
- The Speaker's Perspective
Other quests whose map markers the client places on Silithus.
Getting there
Flight points closest to the quest’s turn-in marker on Silithus:
- Cenarion Hold, Silithus
- Oasis of Vir'sar, Uldum
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Visions of Azeroth
Part 4 of 16.
Previous: A Poor Reception · Next: Painful Lessons
- 1The War Within
- 2The War Within
- 3A Poor Reception
- 4Azeroth's Voice
- 5Painful Lessons
- 6The Bronzebeard Family
- 7A Mysterious Warning
- 8Slept Like a Rock
- 9Strengthen the Wards
- 10Citizens of Dalaran
- 11Meet the Team
- 12To Khaz Algar!
Showing steps 1 to 12 of 16.
Also part of: Dalaran Intro (part 4 of 17).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Poor Reception
There's strong evidence that the Radiant Song is a warning from Azeroth herself. A cry for help. That's why we're here. If this vision truly is Azeroth's message, Magni will know what she's trying to tell us. He should be in the Chamber of the Heart. Let's go.
After this quest
Taken from the storyline's own step order.
- Painful Lessons
Magni appears stable for now, but he's still not responsive. We need to get him treatment quickly. I'll open a portal to Dalaran. Follow us when you can.
The storyline at a glance
Visions of Azeroth has 16 steps, from The War Within to Adventuring in Khaz Algar.
Maps its steps are placed on (steps per map): Dalaran (5), Dalaran (3), Silithus (2), Chamber of Heart (2).
Other storylines on the Chamber of Heart map
- Housing NPC Prototype
- Neighborhood Prototype Quests
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.