You won't get this quest until the expansion goes live. The reason being is that Khaz Algar is a new zone in the upcoming expansion, and until it goes live, no one can get there, except in beta. Many people assumed that the last update would bring further quests in this intro chain quest to the new expansion, but it didn't, because it's been hard locked until the expansion goes live. This whole system seems utterly daft to me. They should have waited until the expansion went live and then open the entire chain quest. It wouldn't have taken much time coming up with a reason why you needed to defeat the 3 bosses.
Quest
A Mysterious Warning
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you've already completed this quest on your main you have the option to skip it on your alts. Doing so takes you right to Dornogal where you can choose the zone to start questing on the Scouting Map. If you choose Isle of Dorn you are given Isle of Dorn, skipping the entire Breaking Point Storyline. While it's nice to skip content we've already done, keep in mind, the new Campaign quest line alone will not get you to level 80. You will have to run Delves, side quests or grind through tons of mobs to accumulate enough XP. The one advantage leveling your second alt is an additional 5% XP through [spell=430191],
Brother, early access is not open yet. You should probably read what you purchase.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78717))
What to do
Description
Well, that was quite the nap. I wasn't expecting Azeroth to be so... loud. To normal folk, she's gently calling out. But with our connection, it felt like she was screaming. Directly into my crystal noggin. I saw it though. Khaz Algar, an island of earthen, bathed in fire and smoke. That's where Azeroth is trying to lead us. That's what we need to protect.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #627 49.5 47.7
Coordinates
- Objective areaDalaran 49.5, 47.7
/way #627 49.5 47.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Tears of Elune about 20 yards
- Khadgar's Discovery about 20 yards
- The Hammer of Khaz'goroth about 20 yards
- Bargaining with Shadows about 30 yards
- The Sixth about 30 yards
- Dabbling in the Demonic about 50 yards
- The Acolyte Imperiled about 50 yards
- The Only Way to Travel about 50 yards
- Ritual Reagents about 60 yards
- The Harbinger about 60 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Vengeance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Storyline
Visions of Azeroth
Part 7 of 16.
Previous: The Bronzebeard Family · Next: Slept Like a Rock
- 2The War Within
- 3A Poor Reception
- 4Azeroth's Voice
- 5Painful Lessons
- 6The Bronzebeard Family
- 7A Mysterious Warning
- 8Slept Like a Rock
- 9Strengthen the Wards
- 10Citizens of Dalaran
- 11Meet the Team
- 12To Khaz Algar!
- 13Breach
Showing steps 2 to 13 of 16.
Also part of: Dalaran Intro (part 6 of 17).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Bronzebeard Family
<Moira takes a deep, centering breath.> We need to let Brann and my son Dagran know what happened. They're at Dalaran's visitor center. Could ye go get them for me? Father needs his family right now.
After this quest
Taken from the storyline's own step order.
- Slept Like a Rock
Champion, Da's awake. Please return to Dalaran.
The storyline at a glance
Visions of Azeroth has 16 steps, from The War Within to Adventuring in Khaz Algar.
Maps its steps are placed on (steps per map): Dalaran (5), Dalaran (3), Silithus (2), Chamber of Heart (2).
Other storylines on the Dalaran map
- Imp Mother Challenge
- Hunt for the Harbinger
- Nightfall
- Council of the Black Harvest
- All Nightmare Long
- The Tirisgarde Reborn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.