Don't bother getting off your mount. Talk to Grif, start the encounter and then fly around or even out of range to heal yourself while Grif and Thorim take Hati down to 20%. Then use the quest item and all set.
Quest
Paid in Blood
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
How can such a horribly designed quest get to be made? Who approved this? Who thought this was a good idea?
This is worse then the White Moose quest! I've never seen a quest where to only "viable" strategy is to fly away and let the NPCs do it!
I usually don't say this, but whoever designed this quest needs to be a) fired, or b) demoted to the mail room.
Unacceptable. 0/10.
Absolutely terrible quest. Be warned -- if you die after you beat Hati (e.g he creates lightning orbs right before he dies and they kill you), you'll need to drop the quest, go all the way back to Storm Peaks, pick it up again and come back.
I was expecting an emotional reunion, a bit of fun. Instead I got multi-death-quest-bugs. Woo.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54917))
Requirements
Read from the Blizzard quest API.
Description
If Mimiron's fancy gadgets be right, then the other half o' Hati is near the wound in Silithus. We'll have tae move quickly. Even with part o' his essence contained, I can feel him fadin' away fast! 'Tis a long trip, lad. Let's get movin'!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaIn-game waypoint: /way #81 39.3 71.7
Objective areaIn-game waypoint: /way #120 33.6 58.6
Coordinates
- Turn-inSilithus 39.3, 71.7
/way #81 39.3 71.7 - Turn-inSilithus 78.9, 22.0
/way #81 78.9 22.0 - Objective areaSilithus 38.7, 72.2
/way #81 38.7 72.2 - Objective areaThe Storm Peaks 33.6, 58.6
/way #120 33.6 58.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silithus map
- Breaking the Code about 340 yards
- Glyph Chasing about 350 yards
- The War Within about 730 yards
- A Dying World about 750 yards
- The Speaker's Perspective about 760 yards
- Twilight Geolords about 1,120 yards
- Vyral the Vile about 1,120 yards
- The Twilight Mystery about 1,140 yards
- Unraveling the Mystery about 1,140 yards
- Khadgar's Request about 1,170 yards
Quests whose map markers the client places closest to this one on Silithus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Silithus:
- Oasis of Vir'sar, Uldum
- Cenarion Hold, Silithus
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 85 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 85 on Wowhead.
Storyline
Never Hunt Alone
Part 5 of 9.
Previous: The Huntsman's Creed · Next: Spark of Imagination
- 1Spark of Genius
- 2Spark of Genius
- 3Telemetry Online
- 4The Huntsman's Creed
- 5Paid in Blood
- 6Spark of Imagination
- 7Bonds of Thunder
- 8Homeward Bound
- 9Reverberation
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Huntsman's Creed
Through the glorious wonder of science, I have managed to keep the Thunderspark powered precisely for this purpose. All you need to do is get to the Temple of Storms and absorb Hati's essence into it. Just... kind of point it in his general direction.
After this quest
Taken from the storyline's own step order.
- Spark of Imagination
I've diverted all non-essential power to prepare for Hati's reformation, so I cannot teleport you to Ulduar from here. Be extremely careful with the Thunderspark on your way. It is charged with highly volatile energy. One wrong bump could lead to serious complications!
The storyline at a glance
Never Hunt Alone has 9 steps, from Spark of Genius to Reverberation.
Maps its steps are placed on (steps per map): The Storm Peaks (8), Silithus (1).
Other storylines on the Silithus map
- Silithus
- Visions of Azeroth
- Dalaran Intro
- The Elemental Lords I
- The Heart of Azeroth
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.