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Quest

Bat Versus World

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
moonstriken+73via Wowhead (opens the original comment in a new tab)

This is the dumbest quest I've been on in a LONG time!
everytime I get to a goblin, I get targeted, and "sneak" doesn't work if I listen in.
Then I die in seconds, over and over again. If this wasn't part of the campaign
I'd abandon this in a heartbeat and never revisit it.

2
Jaedaddy+44via Wowhead (opens the original comment in a new tab)

Couldn't find the 4th one, so posting locations here, start just above quest giver on top of the mini-tower/building:
/way The Ringing Deeps 64.27 80 On Top of Tower
/way The Ringing Deeps 63.05 80.76 On Bridge
/way The Ringing Deeps 63.47 78.82 Under 4 Post Building
/way The Ringing Deeps 65.48 77.25 Tower with Gears & Chains

Face the goblin there and press [spell=457345]

If you get targeted by [spell=460864] press [spell=457871]
You can use [spell=457306] to make this go faster! Good luck and enjoy the patch!

Next, find the cave location here: /way The Ringing Deeps 66.64 78.43 Cave Wall
The Foreman's Office is here: /way The Ringing Deeps 60.65 86.86 Foreman's Office
Finally use your extra action button [spell=457883] next to the [npc=227016]

3
Helpersson+32via Wowhead (opens the original comment in a new tab)

Another quest with totally un-in-tu-itive mechanics that makes me think it was made by new devs that don't know WoW gameplay very well. For example, why does stealth not work like it does for every other character and class and quest like this in the game?

Anyway, whoever made it, they did not do a good job; you should not have to come to Wowhead first to find out how a quest like this is supposed to work without it being annoying.

EDIT added after finishing questline: On the positive side, overall I really enjoyed this storyline as a whole (although I wish they'd given Renzik the Shiv a voice actor, poor guy). It did a great job of leading into the Undermine(d) patch, for which I am pretty hyped. So, credit where it's due.

EDIT 2: why on earth does Wowhead's profanity filter trigger for the word un-in-tu-itive?

Read all 31 on Wowhead ↗

Quest facts

LevelLevel 80
Quest ID82701

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82701))

What to do

StorylineLingering Shadows, step 12 of 13
Rewards61g 96s, 14,700 XP

Description

When I scouted, I heard and saw things that I don't understand. Perhaps if I describe it to you and the goblins, you will know what it means.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 9 mapped points
The Ringing Deeps map showing where to go for Bat Versus WorldTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2214 60.3 79.8

Coordinates

  • Turn-inThe Ringing Deeps 60.3, 79.8/way #2214 60.3 79.8
  • Objective area (centre of the marked area)The Ringing Deeps 59.9, 79.2/way #2214 59.9 79.2
  • Objective areaThe Ringing Deeps 62.5, 78.4/way #2214 62.5 78.4
  • Objective areaThe Ringing Deeps 56.4, 87.0/way #2214 56.4 87.0
  • Objective areaThe Ringing Deeps 60.5, 79.7/way #2214 60.5 79.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 80 yards north
  • Gutterville, The Ringing DeepsAlliance and Horde · about 820 yards east
  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 880 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards north-west
  • Objective areaabout 170 yards east
  • Objective areaabout 440 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money61 gold96 silver
Experience14,700 XP

Reward details

Currency: Valorstones x 15

Earned from completing quests, raids, dungeons, battlegrounds, arena matches, radiant echoes, and other activities at max level. Used to upgrade max-level gear.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Lingering Shadows

Part 12 of 13.

Previous: Built to Blast · Next: Found Friends

  1. 1Lingering Shadows
  2. 2No Breathing Room
  3. 3Price of a Mission
  4. 4Standing in the Way
  5. 5Together, Alone
  6. 6The Voice
  7. 7Ringing in the Deeps
  8. 8Good Help These Days
  9. 9Haywired and Hostile
  10. 10Hey, What's Going On?
  11. 11Built to Blast
  12. 12Bat Versus World
  13. 13Found Friends

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Built to BlastThe Ringing Deeps · Level 80

    We've got an intel problem, but we've also got a clank problem. If you look over there, there's a big, haywire mech that's just going crazy. There's no way anyone's going to uncover anything while that's out in the field. We should do something about that.

After this quest

Taken from the storyline's own step order.

  • Found FriendsThe Ringing Deeps · Level 80

    So Gallywix has chosen to show his ugly face here, and it looks like he's got himself organized. We should report this to Alleria. See how she wants to handle it.

The storyline at a glance

Lingering Shadows has 13 steps, from Lingering Shadows to Found Friends.

Maps its steps are placed on (steps per map): Hallowfall (6), The Ringing Deeps (6), Dornogal (1).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.