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Quest

Beat the Best

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 73-75
Quest ID80512

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80512))

What to do

StorylineDread in the Den, step 5 of 13
Rewards57g 86s, 12,400 XP

Description

If Glumtooth Gang succeed, this earthen first captive of many. We need free him. He prize. Every kobold here want fight him. Must earn our place. You beat up strong bugs, they think me strong trainer. Then they let you into ring. May best bug win.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 5 mapped points
The Ringing Deeps map showing where to go for Beat the BestTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2214 62.7 38.7

Coordinates

  • Turn-inThe Ringing Deeps 62.7, 38.7/way #2214 62.7 38.7
  • Objective areaThe Ringing Deeps 61.6, 39.9/way #2214 61.6 39.9
  • Objective areaThe Ringing Deeps 63.4, 39.8/way #2214 63.4 39.8
  • Objective areaThe Ringing Deeps 63.3, 38.0/way #2214 63.3 38.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Shadowvein Point, The Ringing DeepsAlliance and Horde · about 590 yards south-west
  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 1,400 yards south-west
  • Gundargaz, The Ringing DeepsAlliance and Horde · about 1,500 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards south-west
  • Objective areaabout 80 yards south-east
  • Objective areaabout 60 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money57 gold86 silver
Experience12,400 XP

Storyline

Dread in the Den

Part 5 of 13.

Previous: Casing the Camp · Next: Snouty Sabotage

  1. 1Dread in the Den
  2. 2A Suit of Slime
  3. 3Healing the Headwaters
  4. 4Casing the Camp
  5. 5Beat the Best
  6. 6Snouty Sabotage
  7. 7Break out Berrund!
  8. 8Put the Shine On
  9. 9Bump off the Boss
  10. 13What Army?

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Casing the CampThe Ringing Deeps · Level 73-75

    Now we take you to camp. You see what Boss Whiskerlash do. Put on bug disguise when we close to camp. Let me do talking.

After this quest

Taken from the storyline's own step order.

  • Snouty SabotageThe Ringing Deeps · Level 73-75

    You need good distraction to get earthen out. I need Glumtooth Gang stopped. Have perfect thing for both. Some fool mix Cinderbrew with candle wax in the Warrens. Candles burn normal at first, then boom. Big boom. Place around camp. Explosions good distraction for escape.

The storyline at a glance

Dread in the Den has 13 steps, from Dread in the Den to What Army?.

Maps its steps are placed on (steps per map): The Ringing Deeps (10).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.