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Quest Log

A Mysterious Signal

A Mysterious Signal is a quest for level 80 in The Ringing Deeps. It is step 1 of 14 in The Machines March to War storyline, the opening step. The quest's turn-in marker is in The Ringing Deeps at 52.1, 74.9. It rewards 1,450 experience and money.

Description

High Speaker Brinthe has sent an urgent missive for you, <name>.

She is eager to assist in the coming war effort, and is investigating a mysterious signal in the Deepforge Golemworks, a defunct golem manufacturing facility in the Ringing Deeps.

Can you meet her there and provide your expertise?

Rewards

Money3 gold9 silver
Experience1,450 XP
Top Comments

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Rewards in detail
TypeRewardAmount
ExperienceXP1,450
MoneyGold3g 9s
Where it comes from
Turn-in mapThe Ringing DeepsTurn-in marker at 52.1, 74.9, 1 mapped point
Objective areaDornogal
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 1 mapped point
The Ringing Deeps map showing where to go for A Mysterious SignalTurn-in

In-game waypoint: /way #2214 52.1 74.9

Dornogal Objective area

Coordinates

  • Turn-inThe Ringing Deeps 52.1, 74.9/way #2214 52.1 74.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 540 yards north
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 630 yards east
  • Shadowvein Point, The Ringing DeepsAlliance and Horde · about 1,400 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Machines March to War

Part 1 of 14.

This Questline holds Chapter 3 (Zone 2) of the Max Level Campaign.

Next: Small Friend, Big Plans

  1. 1A Mysterious Signal
  2. 2Small Friend, Big Plans
  3. 3Factory Recon
  4. 4Back to Base
  5. 5A Plan Comes Together
  6. 6To the Waterworks
  7. 7Putting the Works in Waterworks
  8. 8Elemental Trepidation
  9. 9Shadowvein Extraction
  10. 10We Require More Minerals
  11. 11The Motherlode
  12. 12Back to Where it Began
  13. 13It's Sabotage
  14. 14The Voice of the Speakers

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Small Friend, Big PlansThe Ringing Deeps · Level 80

    I tracked down a distress signal that led me to this little maintenance machine. A curious find, but the real treasure is the defunct war golem facility to the southeast. If we can start producing war golems again we'll be able to contribute to the war effort.

The storyline at a glance

The Machines March to War has 14 steps, from A Mysterious Signal to The Voice of the Speakers.

Maps its steps are placed on (steps per map): The Ringing Deeps (13), Dornogal (1).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in The Ringing Deeps

See all 247 quests in The Ringing Deeps
Downloads