I've completed all Undermine quests on my main. Can I safely ignore repeating the Undermine campaign quest on alts, or will I miss out on some stuff if I do so?
Quest
Mixed Messages
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Having an issue where I cant progress this quest no matter how many times i try to "talk to Tollbooth Entrepreneur" it never progresses.
Really dumb question, but (from a lore perspective) why would you pay a toll when you can just fly over it? It's not like flying is something uncommon in Azeroth.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83139))
What to do
Description
Lots of these workers are headed to a Venture camp just down the road. That's a great first stop for information. We'll pay the tollbooth fee. It's best to just play along for now.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2214 65.9 75.5
Coordinates
- Turn-inThe Ringing Deeps 65.9, 75.5
/way #2214 65.9 75.5 - Objective areaThe Ringing Deeps 63.0, 78.4
/way #2214 63.0 78.4 - Objective areaThe Ringing Deeps 65.9, 75.4
/way #2214 65.9 75.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Lady of the Lake about 150 yards
- The Shovel in the Stone about 150 yards
- The Holey Grail about 150 yards
- Lord of the Giants about 160 yards
- Biological Quintainment about 160 yards
- The Verdigrease Knight about 160 yards
- Squire's Spurs about 160 yards
- The Verdigrease Knight Returns about 160 yards
- Built to Blast about 440 yards
- Good Help These Days about 450 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Opportunity Point, The Ringing Deeps
- Gutterville, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Trust Issues
Part 2 of 18.
Previous: When Opportunity Explodes · Next: Hostile Work Environment
- 1When Opportunity Explodes
- 2Mixed Messages
- 3Hostile Work Environment
- 4Miner Investigations
- 5Order of Magnitude
- 6Good Honest Work
- 7Bloodletting
- 8Into the Gutter
- 9Paranoia Prevention
- 10Snitches Get Stitches
- 11Pamsy's Prized Pump
- 12Bloody Business
Showing steps 1 to 12 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- When Opportunity Explodes
There ya are, <name>! Have you heard the latest news? There's a big hole blown in the side of the mountain out by Opportunity Point in the Ringing Deeps. There were opportunistic folks taking it over, and now there's even more. We'd better hurry over there.
After this quest
Taken from the storyline's own step order.
- Hostile Work Environment
Bigger and more dangerous than Opportunity Point? These south mines sound real bad, even if ya have a high tolerance for bad working conditions. But what are they mining? Something here is worth big money. We'll need to check it out. I'll head past the big Darkfuse camp with Renzik, stealth mode.
The storyline at a glance
Trust Issues has 18 steps, from When Opportunity Explodes to Down Undermine.
Maps its steps are placed on (steps per map): The Ringing Deeps (17), Undermine (1).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.