For the "Target attack on Pipeline Valve" Its an extra action button, use it on the valves
Quest
Bloodletting
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
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...and dismount if you don't see the extra button.
The quest Bloodletting is rather confusing. For the "Target attack on Pipeline Valve" you have to use the action button to cast [spell=469649] on whichever valve has the green arrow on top.
You don't get credit if you use it on a valve without the green arrow, or on other valves, including the ones you can interact with e.g. the [object=499324] which removes stacks of [spell=420847].
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83144))
What to do
Description
The land aches underfoot. These pipes carry Black Blood north in a massive volume! I've never seen the land become infected this rapidly. Clear away the rot--perhaps we can save it yet. I'll go after the structures. Point out weak spots as you find them and I will focus our assault!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 69.5 84.3
Coordinates
- Turn-inThe Ringing Deeps 69.5, 84.3
/way #2214 69.5 84.3 - Objective area (centre of the marked area)The Ringing Deeps 69.7, 82.8
/way #2214 69.7 82.8 - Objective areaThe Ringing Deeps 69.6, 84.2
/way #2214 69.6 84.2 - Objective areaThe Ringing Deeps 70.1, 81.7
/way #2214 70.1 81.7 - Objective areaThe Ringing Deeps 69.2, 82.9
/way #2214 69.2 82.9 - Objective areaThe Ringing Deeps 71.9, 80.5
/way #2214 71.9 80.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- The Verdigrease Knight Returns about 330 yards
- The Verdigrease Knight about 340 yards
- Squire's Spurs about 340 yards
- Lord of the Giants about 340 yards
- Biological Quintainment about 340 yards
- The Shovel in the Stone about 340 yards
- The Holey Grail about 340 yards
- Lady of the Lake about 340 yards
- Out in the Fields about 590 yards
- "Worm" Food No More about 590 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Other quests on the Ringing Deeps map
Storyline
Trust Issues
Part 7 of 18.
Previous: Good Honest Work · Next: Into the Gutter
- 2Mixed Messages
- 3Hostile Work Environment
- 4Miner Investigations
- 5Order of Magnitude
- 6Good Honest Work
- 7Bloodletting
- 8Into the Gutter
- 9Paranoia Prevention
- 10Snitches Get Stitches
- 11Pamsy's Prized Pump
- 12Bloody Business
- 13Found Family
Showing steps 2 to 13 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Good Honest Work
You're new here, right? I can tell by your questions. But don't worry, Zirdo's your best pal! I'll give you a personalized tour. Gutterville, the Venture Company town, is just south down the road. It'll be informative and interactive. You can't ask for a better experience, trust me!
After this quest
Taken from the storyline's own step order.
- Into the Gutter
What're you doing here? Sabotagin'? I can understand that. Things are way out of hand. But if we explode this pipe here, it'll get even worse. Black Blood everywhere. Maybe together we could come up with somethin' real to do. Meet me in Gutterville. We'll talk more, away from these awful slimes!
The storyline at a glance
Trust Issues has 18 steps, from When Opportunity Explodes to Down Undermine.
Maps its steps are placed on (steps per map): The Ringing Deeps (17), Undermine (1).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.