"I got a lot of problems with you people! And now you're gonna hear about it!"
- Frank Costanza (Seinfeld: Season 9, Episode 10 - The Strike, https://en.wikipedia.org/wiki/Festivus)For those who don't want to click the link, the airing of grievances is a tradition of the Festivus holiday celebrated in a 1997 episode of Seinfeld.
Quest
A Wrench in the Works
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You HAVE to get Back to Gundargaz to get this quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80079))
Requirements
Read from the quest filters in the current retail client build.
What to do
Description
Looks like the High Speaker is addressing his workers. It seems something has finally shaken them from their complacency, and their time away from the Awakening Machine is affecting them. <Moira pauses to brush a bit of dust off her robe.> Perhaps this would be a good opportunity for everyone to hear what they have to say? We should convince a few of these Machine Speakers to speak up.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 43.0 33.2
Coordinates
- Turn-inThe Ringing Deeps 43.0, 33.2
/way #2214 43.0 33.2 - Objective area (centre of the marked area)The Ringing Deeps 43.0, 32.2
/way #2214 43.0 32.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Back to Gundargaz same spot
- Holy Hydrocarbons about 30 yards
- Deep Wax Galactic about 30 yards
- Janky Candles about 30 yards
- A Light of the Dark about 30 yards
- Bless These Homes about 40 yards
- Into the Machine about 40 yards
- Orientation: Gundargaz about 40 yards
- The Bronzebeard Legacy about 40 yards
- Home Is Where the Candle Is about 40 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gundargaz, The Ringing Deeps
- Shadowvein Point, The Ringing Deeps
- The Aegis Wall, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
If you're using Zygor Guides, the arrow doesn't always point to the correct ones.
Its the sparkly NPC's, just click and talk to them. Done.
Other quests on the Ringing Deeps map
Storyline
Dark Revelations
Part 1 of 10.
Next: The Tunnel's End
- 1A Wrench in the Works
- 2The Tunnel's End
- 3We Don't Go to Taelloch
- 4Ghost of a Company Town
- 5Controlled Demolition
- 6The Truth in Chalk
- 7Buried in Stone
- 8Find the Foreman
- 9What She Saw
- 10The High Speaker's Secret
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1Back to Gundargaz
- 2A Wrench in the Works
- 3The Tunnel's End
- 4We Don't Go to Taelloch
- 5Ghost of a Company Town
- 6Controlled Demolition
- 7The Truth in Chalk
- 8Buried in Stone
- 9Find the Foreman
- 10What She Saw
- 11The High Speaker's Secret
Step 2 of 11. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Back to Gundargaz
We may not have overthrown the Candle King, but our work here has surely relieved some of the pressure facing Gundargaz. And it's made us more than a few new allies, as well. Our new friends will not be forgotten, on my word as Speaker.
After this quest
Taken from the storyline's own step order.
- The Tunnel's End
So we're hearing more rumors about Taelloch. The town and its mine are responsible for ore production. Apparently, we haven't received shipments in weeks, and the town's foreman has disappeared. Now the High Speaker is discouraging anyone from traveling there. That tells me we should investigate.
The storyline at a glance
Dark Revelations has 10 steps, from A Wrench in the Works to The High Speaker's Secret.
Maps its steps are placed on (steps per map): The Ringing Deeps (10).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.