The Grail can also be fished up.
Quest
The Holey Grail
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
FISHING IS THE WAY !
I killed about 2 dozen to no avail before I remembered the definition of insanity and fished it up in 3 casts.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80144))
What to do
Description
Holey Grail, one of very best relics, lost for long time, {name}. Very old, very powerful. Would mean a lot if could find. Set you grand quest for to search for Holey Grail! Try start with Fishcan. He old as dirt, might know something. Seek him by pools to north-east.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 66.8 78.4
Coordinates
- Turn-inThe Ringing Deeps 66.8, 78.4
/way #2214 66.8 78.4 - Objective areaThe Ringing Deeps 69.8, 71.1
/way #2214 69.8 71.1 - Objective area (centre of the marked area)The Ringing Deeps 70.0, 71.4
/way #2214 70.0 71.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Mixed Messages about 150 yards
- When Opportunity Explodes about 270 yards
- Bloodletting about 340 yards
- Good Honest Work about 380 yards
- Hostile Work Environment about 420 yards
- Order of Magnitude about 420 yards
- Into the Gutter about 420 yards
- Miner Investigations about 420 yards
- Paranoia Prevention about 440 yards
- Snitches Get Stitches about 440 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 25 comments
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Other quests on the Ringing Deeps map
Storyline
The Verdigrease Knight
Part 5 of 8.
Previous: Biological Quintainment · Next: The Shovel in the Stone
- 1The Verdigrease Knight
- 2Squire's Spurs
- 3Lord of the Giants
- 4Biological Quintainment
- 5The Holey Grail
- 6The Shovel in the Stone
- 7The Verdigrease Knight Returns
- 8Lady of the Lake
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Biological Quintainment
Have earned spurs, now time use them! Slimes run off with joust dummies, but that just make for moving target. Better practice! Mount noble mole steed by gate, get eye with lance, ride down slime. Important skill for any knight, yes.
After this quest
Taken from the storyline's own step order.
- The Shovel in the Stone
Now, friend, we quest for blade of legend! Whoever pull from stone it stuck in destined for greatness. Only problem is that it very stuck. In very big rock. No idea how even get there, really. Come! We try you hand at fate!
The storyline at a glance
The Verdigrease Knight has 8 steps, from The Verdigrease Knight to Lady of the Lake.
Maps its steps are placed on (steps per map): The Ringing Deeps (8).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.