For clarity (because it took me almost 15 minutes), unlike how it looks like, this quest doesn't throw waves of enemies at you, but you just have to go out and kill hostile mobs in the area.
Quest
Buffer Zone
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I totally meant to cry today, Blizzard. This didn't have anything to do with it, clearly.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91873))
What to do
Description
At this shrine, I have worked to gather roots that seem to still have the possibility of life within them. They are each greatly damaged, some more than others. My hope is some might recover, with enough time and enough care. In that way, I honor the great tree's memory. For that to be possible, though, we have to keep them safe from the hazards of Harandar. Please be sure that nothing nearby threatens them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2413 42.3 34.2
Coordinates
- Turn-inHarandar 42.3, 34.2
/way #2413 42.3 34.2 - Objective area (centre of the marked area)Harandar 41.7, 32.2
/way #2413 41.7 32.2 - Objective areaHarandar 42.1, 32.6
/way #2413 42.1 32.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- Late Bloomers about 550 yards
- Rutaani Rescue about 550 yards
- Back in the Bag about 550 yards
- Fresh from the Garden about 560 yards
- Soil-Based Alternatives about 570 yards
- Carcass Cuisine about 570 yards
- Harandar's Kitchen about 570 yards
- Root Dash Delivery about 570 yards
- Koozat's Trample about 670 yards
- Culling the Spread about 670 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- Har'mara, Harandar
- The Den, Harandar
- Har'kuai, Harandar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Harandar map
Storyline
Cultivating Hope
Part 2 of 5.
Previous: The Former Rootwarden · Next: Natural Remedy
- 1The Former Rootwarden
- 2Buffer Zone
- 3Natural Remedy
- 4Flare Up
- 5Tending Hope
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Former Rootwarden
<name>, I was the Rootwarden of Teldrassil. For years, I watched the roots here below the surface, but I was not aware of what was threatening the tree outside of Harandar. For just as long, I have regretted that failure, but we cannot change the past.
After this quest
Taken from the storyline's own step order.
- Natural Remedy
If we ever hope to see new growth, Teldrassil's roots needs a great deal of special attention. The source of this stream is one of the great roots. The water carries ash, which I believe still contains the tree's essence.
The storyline at a glance
Cultivating Hope has 5 steps, from The Former Rootwarden to Tending Hope.
Maps its steps are placed on (steps per map): Harandar (5).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Call of the Goddess
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.