"Speak to Aromash" I didn't have to speak to anyone....
Quest
Bug Test
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Not necessary for the quest but if you want some infos about the bugs, talk to Aromash at 72.77, 80.25 .
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79121))
What to do
Description
Oh, I'm sorry, did you think this was a one and done assignment? If you did, Vix'aron would gladly "show you the door", as it were. The stagshells will require constant maintenance. Food. Water. Those sorts of things. Loathe as I am to admit it, the niffen are much more skilled at caring for swarmbeasts than Vix'aron or I. They can enlighten you on your duties, if this was not explanation enough.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 75.1 80.7
Coordinates
- Turn-inAzj-Kahet 75.1, 80.7
/way #2255 75.1 80.7 - Objective area (centre of the marked area)Azj-Kahet 73.1, 81.2
/way #2255 73.1 81.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Elder Ikk'zivan about 600 yards
- Nothing Ventured about 770 yards
- Smelly Shrubberies about 840 yards
- Electrifying! about 840 yards
- The Super Sniffer about 880 yards
- The Smallest Possible Effort about 880 yards
- More-shrooms about 880 yards
- Fungal Invasion about 880 yards
- One Mushroom to Rule Them All about 880 yards
- Entrepreneur, Inc. about 900 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Mmarl, Azj-Kahet
- The Burrows, Azj-Kahet
- Weaver's Lair, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Storyline
Rak-Ush
Part 8 of 10.
Previous: Beetle in a Haystack · Next: Scarab Scouting
- 1Bountiful Beetles
- 2Beautification Project
- 3Expert Consultant
- 4Bright Young Niffen
- 5Rak-Ush Under New Management
- 6It's Rough to Be a Bug!
- 7Beetle in a Haystack
- 8Bug Test
- 9Scarab Scouting
- 10Permanent Hire
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Beetle in a Haystack
There are still feral stagshells on the outskirts of Rak-Ush. This scent grenade should be sufficient in stunning the beasts and alerting the niffen to their location. Once they are stunned, one of the rats will take them back to their hollow. Capture them and bring them back. We will be waiting.
After this quest
Taken from the storyline's own step order.
- Scarab Scouting
The stagshells are of the utmost importance to Anub'azal's war campaign. We have a keen sense of smell, but only the stagshells are able to seek out valuable Kaheti truffles. The truffles are a key ingredient in several... explosive elixirs, as it were.
The storyline at a glance
Rak-Ush has 10 steps, from Bountiful Beetles to Permanent Hire.
Maps its steps are placed on (steps per map): Azj-Kahet (10).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Subterfuge in Silk
- All Good Things...
- The Wormlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.