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Quest

The Highmountain Smiths

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
varenne+97via Wowhead (opens the original comment in a new tab)

This is insane road and i think it is the feature of the BS and Alchemy


  • Fly to the Thunder Totem, Highmountain
    Can change your order hall zone quest if you don't have the flight point

  • From Thunder Totem's second floor take the south-east road
    To the direction of Snowblind Messa (49.9, 63.6)
    /way Highmountain 49.9, 63.6 Thunder Totem road start

  • Go along the road and you'll see the [zone=7546] dungeon entrance. Skip it

  • When you cross the bridge turn right. There will be a mountain road. Take it.
    /way Highmountain 48.2, 68.3 mountain road start

  • Follow the ropes, until the path splits. Turn left

It is easier to see the Ironhorn Enclave road once: https://www.youtube.com/watch?v=Zjaa37BbbeU

After you go there once, you can take Ironhorn Enclave flight point and forget about the path.
Ironhorn Enclave is a special place for a blacksmith. There is a special Anvil, that you can unlock at the very end of the BS quest chain (quest 33). Taurens call it the Firmament Stone. You will need this anvil to crat all the bs 815 Felslate armor or Demonsteel Bar.

DONT FORGET to take 24xLeystone Ore & 3xFoxflower Flux with you for the You Are Not Worthy quest


Here is my main Legion Blacksmithing post: WOWHEAD LINK.
You can find more info about the profession there.

The Highmountain Smiths quest video: https://www.youtube.com/watch?v=uTqoORDlkBY


Full quest chain under the spoiler.
You can see what kind of reagents you will need for the following quests and how far you are in the storyline.

Spoiler
ID
Quest
Zone
Reward
Need
Video
1
[zone=7502]
[spell=201699]
2
[zone=7502]
[spell=191237]
Fun cutscene
9
[zone=7502]
[spell=191338]
17
[zone=7502]
[item=123957]
23
[zone=7502]
[item=123935]
33
[item=124462]
Fun cutscene
2
887350+5via Wowhead (opens the original comment in a new tab)

Continuation of his description of road without watching the youtube clip: When the road starts to become snowy, KEEP following the ropes, it leads straight and the road will sway left and right, until you see the path splits, the left is a narrow mountain ledge, take it. You are gonna know why the zone is called HIGHMOUNTAIN now

Read all 10 on Wowhead ↗

Quest facts

LevelLevel 10-45
CategoryBlacksmithing
Quest ID38513

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38513))

Description

I think we've gone as far as we can go with what I know, {name}. The tauren of Highmountain must have some smiths among their ranks. See if you can find out how to further progress our leysmithing abilities from them.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 1 mapped point
Highmountain map showing where to go for The Highmountain SmithsTurn-in

In-game waypoint: /way #650 55.2 84.2

Dalaran Objective area 1 mapped point
Dalaran map showing where to go for The Highmountain SmithsObjective area

In-game waypoint: /way #627 44.1 28.7

Coordinates

  • Turn-inHighmountain 55.2, 84.2/way #650 55.2 84.2
  • Objective areaDalaran 44.1, 28.7/way #627 44.1 28.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Ironhorn Enclave, HighmountainAlliance and Horde · about 120 yards east
  • Obsidian Overlook, HighmountainAlliance and Horde · about 560 yards west
  • Skyfire Triage Camp, StormheimAlliance · about 740 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 3,800 yards south (on the Dalaran map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience775 XP

Storyline

Legion Blacksmithing

Part 11 of 42.

Previous: Flower-Pickers and Potion-Quaffers · Next: You Are Not Worthy

  1. 6Chicken Scratch
  2. 7Secrets of Leysmithing
  3. 8Nature Provides
  4. 9Leysmithing Mastery
  5. 10Flower-Pickers and Potion-Quaffers
  6. 11The Highmountain Smiths
  7. 12You Are Not Worthy
  8. 13Ironhorn Leysmithing
  9. 14Grayheft
  10. 15From One Master to Another
  11. 16Not Just Weapons and Armor
  12. 17Leystone Hoofplates

Showing steps 6 to 17 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Flower-Pickers and Potion-QuaffersLevel 10-45

    Now that we know the foxflower flux is safe to use, we can start stocking it. That being said, I don't particularly feel like picking flowers. Do you feel like picking flowers? Didn't think so. Go talk to the alchemists and herbalists across the way.

After this quest

Taken from the storyline's own step order.

  • You Are Not WorthyLevel 10-45

    You wish me to teach you how to strengthen your crafts? We do not simply share the secrets of our trade with outsiders who ask for them. We do, however, respect craftsmanship and discipline. Let's see your hammerwork. Our greenhorn trainees use those small anvils over there.

The storyline at a glance

Legion Blacksmithing has 42 steps, from Strange New Ores to Advanced Quenching.

Maps its steps are placed on (steps per map): Dalaran (16), Highmountain (15), Suramar (8), Val'sharah (3).

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.