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Quest

Dangerous Showpieces

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80-90
Quest ID92002

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92002))

Requirements

RepeatsDaily

Read from the Blizzard quest API.

What to do

StorylineSaltheril's Haven, step 31 of 75
Rewards30g 98s, 11,750 XP

Description

You'd be surprised at the money you can make off of weapons. No, not the kind you're meant to use--the kind you stick up on the wall and have conversations about. Usually those weapons are expensive, or dangerous, or otherwise hard to get your hands on. The more rare and exclusive, the better. The weapons those Twilight cultists are carrying around should sell pretty well, especially to buyers with edgier tastes. If you happen to come across any, I'll gladly take them off your hands.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 13 mapped points
Eversong Woods map showing where to go for Dangerous ShowpiecesTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2395 42.8 45.6

Coordinates

  • Turn-inEversong Woods 42.8, 45.6/way #2395 42.8 45.6
  • Objective area (centre of the marked area)Eversong Woods 43.5, 68.9/way #2395 43.5 68.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 180 yards east
  • Tranquillien, Eversong WoodsAlliance and Horde · about 1,400 yards south
  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 1,400 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,500 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Saltheril's Haven

Part 31 of 75.

Previous: One Smuggler to Another · Next: Artisanal Replicas

  1. 26Fit for a Magister
  2. 27Power Clean
  3. 28A Bit of Bloodthistle
  4. 29Bring the Ruckus
  5. 30One Smuggler to Another
  6. 31Dangerous Showpieces
  7. 32Artisanal Replicas
  8. 33Shady Dealings
  9. 34Throw the Dice
  10. 35We Need a Refill
  11. 36Begged, Borrowed, or Stolen
  12. 37Illuminate the Space

Showing steps 26 to 37 of 75.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • One Smuggler to AnotherEversong Woods · Level 80-90

    The whole point of this deal is showing the nobles what we bring to the table, both for Silvermoon and for them personally. These other groups bring strength, power, and really nice armor. What we bring is resources: getting the sin'dorei what they need, when they need it, with no questions asked.

After this quest

Taken from the storyline's own step order.

  • Artisanal ReplicasEversong Woods · Level 80-90

    Don't let the austere demeanor fool you. Nobles are just as susceptible to flashy party favors as the rest of us. I had my people bring over a batch of Felo'melorn replicas. They look great on display, and even better--they're enchanted. Swing them around and they leave a trail of fire.

Other daily quests in Eversong Woods

The storyline at a glance

Saltheril's Haven has 75 steps, from Favor of the Court to Fortify the Runestones: Shades of the Row.

Maps its steps are placed on (steps per map): Eversong Woods (41).

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.