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Quest

Bring the Ruckus

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Shardsy+2via Wowhead (opens the original comment in a new tab)

I talk to the 6th and last one and nothing happened. I have tried to leave the area, to log out and back in. I have not tried to abandon and retake the quest.
Ok tried to abandon too. :-D When I flow back I saw there were more npc on the other side of the pillar. (I started where I first tried and one of them didn't repond - but now I had more to talk to).

1 more comment below ↓

Quest facts

LevelLevel 80-90
Quest ID92000

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92000))

Requirements

RepeatsDaily

Read from the Blizzard quest API.

What to do

StorylineSaltheril's Haven, step 29 of 75
Rewards30g 98s, 11,750 XP

Description

This place is pretty fun so far, despite all the dry political talk. I know Saltheril is trying to get the nobles to buy up war bonds, but we could really use some more energy in here. If the nobles are all asleep, no one's buying anything. Tell you what. Go invite some of my friends. They hang out under the bridge right outside of Silvermoon's gates. If anyone can bring some energy to the soiree, it's us.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 9 mapped points
Eversong Woods map showing where to go for Bring the RuckusTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2395 42.8 45.6

Coordinates

  • Turn-inEversong Woods 42.8, 45.6/way #2395 42.8 45.6
  • Objective area (centre of the marked area)Eversong Woods 50.6, 35.6/way #2395 50.6 35.6
  • Objective areaEversong Woods 42.6, 46.2/way #2395 42.6 46.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 180 yards east
  • Tranquillien, Eversong WoodsAlliance and Horde · about 1,400 yards south
  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 1,400 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 960 yards north-east
  • Objective areaabout 40 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Saltheril's Haven

Part 29 of 75.

Previous: A Bit of Bloodthistle · Next: One Smuggler to Another

  1. 24Pyrepetal Purposes
  2. 25What Horrible Magic
  3. 26Fit for a Magister
  4. 27Power Clean
  5. 28A Bit of Bloodthistle
  6. 29Bring the Ruckus
  7. 30One Smuggler to Another
  8. 31Dangerous Showpieces
  9. 32Artisanal Replicas
  10. 33Shady Dealings
  11. 34Throw the Dice
  12. 35We Need a Refill

Showing steps 24 to 35 of 75.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Bit of BloodthistleEversong Woods · Level 80-90

    You know, I bring Saltheril a lot of "imported" wine, but one of the first things I started supplying him with was bloodthistle. It's an herb that only grows around Eversong. It's got a smooth bite to it, sort of like mana. Nice and classy. His parties really go through the stuff.

After this quest

Taken from the storyline's own step order.

  • One Smuggler to AnotherEversong Woods · Level 80-90

    The whole point of this deal is showing the nobles what we bring to the table, both for Silvermoon and for them personally. These other groups bring strength, power, and really nice armor. What we bring is resources: getting the sin'dorei what they need, when they need it, with no questions asked.

Other daily quests in Eversong Woods

The storyline at a glance

Saltheril's Haven has 75 steps, from Favor of the Court to Fortify the Runestones: Shades of the Row.

Maps its steps are placed on (steps per map): Eversong Woods (41).

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.